estructura de D3D12_FEATURE_DATA_D3D12_OPTIONS13 (d3d12.h)
Sintaxis
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
Miembros
UnrestrictedBufferTextureCopyPitchSupported
Tipo: _Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
Tipo: _Out_ BOOL
InvertedViewportHeightFlipsYSupported
Tipo: _Out_ BOOL
InvertedViewportDepthFlipsZSupported
Tipo: _Out_ BOOL
TextureCopyBetweenDimensionsSupported
Tipo: _Out_ BOOL
AlphaBlendFactorSupported
Tipo: _Out_ BOOL
Requisitos
Cliente mínimo compatible | Windows 11, versión 22H2; o DirectX 12 Agility SDK 1.6 o posterior |
Encabezado | d3d12.h |