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estructura de D3D12_FEATURE_DATA_D3D12_OPTIONS13 (d3d12.h)

Sintaxis

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

Miembros

UnrestrictedBufferTextureCopyPitchSupported

Tipo: _Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

Tipo: _Out_ BOOL

InvertedViewportHeightFlipsYSupported

Tipo: _Out_ BOOL

InvertedViewportDepthFlipsZSupported

Tipo: _Out_ BOOL

TextureCopyBetweenDimensionsSupported

Tipo: _Out_ BOOL

AlphaBlendFactorSupported

Tipo: _Out_ BOOL

Requisitos

   
Cliente mínimo compatible Windows 11, versión 22H2; o DirectX 12 Agility SDK 1.6 o posterior
Encabezado d3d12.h