Código completo para BasicReaderWriter
Código completo para una clase y métodos para leer y escribir archivos de datos binarios en general. Usado por la clase BasicLoader.
Este tema contiene estas secciones:
Ubicación de descarga
Este ejemplo no está disponible para su descarga.
Tecnologías
Lenguajes de programación: C++
Modelos de programación: Windows Runtime
Requisitos
Cliente mínimo admitido : Windows 10
Servidor mínimo admitido : Windows Server 2016 Technical Preview
Ver el código (C++)
BasicReaderWriter.h
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
#pragma once
#include <ppltasks.h>
// A simple reader/writer class that provides support for reading and writing
// files on disk. Provides synchronous and asynchronous methods.
ref class BasicReaderWriter
{
private:
Windows::Storage::StorageFolder^ m_location;
Platform::String^ m_locationPath;
internal:
BasicReaderWriter();
BasicReaderWriter(
_In_ Windows::Storage::StorageFolder^ folder
);
Platform::Array<byte>^ ReadData(
_In_ Platform::String^ filename
);
concurrency::task<Platform::Array<byte>^> ReadDataAsync(
_In_ Platform::String^ filename
);
uint32 WriteData(
_In_ Platform::String^ filename,
_In_ const Platform::Array<byte>^ fileData
);
concurrency::task<void> WriteDataAsync(
_In_ Platform::String^ filename,
_In_ const Platform::Array<byte>^ fileData
);
};
BasicReaderWriter.cpp
using namespace Microsoft::WRL;
using namespace Windows::Storage;
using namespace Windows::Storage::FileProperties;
using namespace Windows::Storage::Streams;
using namespace Windows::Foundation;
using namespace Windows::ApplicationModel;
using namespace concurrency;
BasicReaderWriter::BasicReaderWriter()
{
m_location = Package::Current->InstalledLocation;
m_locationPath = Platform::String::Concat(m_location->Path, "\\");
}
BasicReaderWriter::BasicReaderWriter(
_In_ Windows::Storage::StorageFolder^ folder
)
{
m_location = folder;
Platform::String^ path = m_location->Path;
if (path->Length() == 0)
{
// Applications are not permitted to access certain
// folders, such as the Documents folder, using this
// code path. In such cases, the Path property for
// the folder will be an empty string.
throw ref new Platform::FailureException();
}
m_locationPath = Platform::String::Concat(path, "\\");
}
Platform::Array<byte>^ BasicReaderWriter::ReadData(
_In_ Platform::String^ filename
)
{
CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
extendedParams.lpSecurityAttributes = nullptr;
extendedParams.hTemplateFile = nullptr;
Wrappers::FileHandle file(
CreateFile2(
Platform::String::Concat(m_locationPath, filename)->Data(),
GENERIC_READ,
FILE_SHARE_READ,
OPEN_EXISTING,
&extendedParams
)
);
if (file.Get() == INVALID_HANDLE_VALUE)
{
throw ref new Platform::FailureException();
}
FILE_STANDARD_INFO fileInfo = {0};
if (!GetFileInformationByHandleEx(
file.Get(),
FileStandardInfo,
&fileInfo,
sizeof(fileInfo)
))
{
throw ref new Platform::FailureException();
}
if (fileInfo.EndOfFile.HighPart != 0)
{
throw ref new Platform::OutOfMemoryException();
}
Platform::Array<byte>^ fileData = ref new Platform::Array<byte>(fileInfo.EndOfFile.LowPart);
if (!ReadFile(
file.Get(),
fileData->Data,
fileData->Length,
nullptr,
nullptr
))
{
throw ref new Platform::FailureException();
}
return fileData;
}
task<Platform::Array<byte>^> BasicReaderWriter::ReadDataAsync(
_In_ Platform::String^ filename
)
{
return task<StorageFile^>(m_location->GetFileAsync(filename)).then([=](StorageFile^ file)
{
return FileIO::ReadBufferAsync(file);
}).then([=](IBuffer^ buffer)
{
auto fileData = ref new Platform::Array<byte>(buffer->Length);
DataReader::FromBuffer(buffer)->ReadBytes(fileData);
return fileData;
});
}
uint32 BasicReaderWriter::WriteData(
_In_ Platform::String^ filename,
_In_ const Platform::Array<byte>^ fileData
)
{
CREATEFILE2_EXTENDED_PARAMETERS extendedParams = {0};
extendedParams.dwSize = sizeof(CREATEFILE2_EXTENDED_PARAMETERS);
extendedParams.dwFileAttributes = FILE_ATTRIBUTE_NORMAL;
extendedParams.dwFileFlags = FILE_FLAG_SEQUENTIAL_SCAN;
extendedParams.dwSecurityQosFlags = SECURITY_ANONYMOUS;
extendedParams.lpSecurityAttributes = nullptr;
extendedParams.hTemplateFile = nullptr;
Wrappers::FileHandle file(
CreateFile2(
Platform::String::Concat(m_locationPath, filename)->Data(),
GENERIC_WRITE,
0,
CREATE_ALWAYS,
&extendedParams
)
);
if (file.Get() == INVALID_HANDLE_VALUE)
{
throw ref new Platform::FailureException();
}
DWORD numBytesWritten;
if (
!WriteFile(
file.Get(),
fileData->Data,
fileData->Length,
&numBytesWritten,
nullptr
) ||
numBytesWritten != fileData->Length
)
{
throw ref new Platform::FailureException();
}
return numBytesWritten;
}
task<void> BasicReaderWriter::WriteDataAsync(
_In_ Platform::String^ filename,
_In_ const Platform::Array<byte>^ fileData
)
{
return task<StorageFile^>(m_location->CreateFileAsync(filename, CreationCollisionOption::ReplaceExisting)).then([=](StorageFile^ file)
{
FileIO::WriteBytesAsync(file, fileData);
});
}