NDDownloadEngineNotifier.OnDataReceived(Byte[], UInt32) Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Lo llama el motor de descarga cuando recibe datos.
public:
virtual void OnDataReceived(Platform::Array <byte> ^ dataBytes, unsigned int bytesReceived) = OnDataReceived;
void OnDataReceived(winrt::array_view <byte> const& dataBytes, uint32_t const& bytesReceived);
/// [Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
void OnDataReceived(winrt::array_view <byte> const& dataBytes, uint32_t const& bytesReceived);
public void OnDataReceived(byte[] dataBytes, uint bytesReceived);
[Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
public void OnDataReceived(byte[] dataBytes, uint bytesReceived);
function onDataReceived(dataBytes, bytesReceived)
Public Sub OnDataReceived (dataBytes As Byte(), bytesReceived As UInteger)
Parámetros
- dataBytes
-
Byte[]
byte[]
Matriz de bytes que contiene los datos.
- bytesReceived
-
UInt32
unsigned int
uint32_t
Número de bytes recibidos del flujo de datos.
Implementaciones
M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnDataReceived(System.Byte[],System.UInt32)
M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnDataReceived(byte[],unsigned int)
M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnDataReceived(byte[],uint32_t)
- Atributos