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PlayToReceiver.NotifyPlaying Método

Definición

Notifica al receptor Reproducir para que se haya iniciado la reproducción de audio o vídeo.

public:
 virtual void NotifyPlaying() = NotifyPlaying;
void NotifyPlaying();
public void NotifyPlaying();
function notifyPlaying()
Public Sub NotifyPlaying ()

Requisitos de Windows

Características de aplicaciones
privateNetworkClientServer

Comentarios

Para obtener un ejemplo de creación de un receptor play to de software, consulte Conversión multimedia.

void VideoPlayer_CurrentStateChanged(object sender, RoutedEventArgs e)
{
    if (receiver != null)
    {
        switch (VideoPlayer.CurrentState)
        {
            case MediaElementState.Playing:
                receiver.NotifyPlaying();
                break;
            case MediaElementState.Paused:
                receiver.NotifyPaused();
                break;
            case MediaElementState.Stopped:
                receiver.NotifyStopped();
                break;
        }
    }
}

void VideoPlayer_MediaFailed(object sender, ExceptionRoutedEventArgs e)
{
    if (receiver != null) { receiver.NotifyError(); }
}
Sub VideoPlayer_CurrentStateChanged()

    If receiver IsNot Nothing Then
        Select Case VideoPlayer.CurrentState
            Case MediaElementState.Playing
                receiver.NotifyPlaying()
            Case MediaElementState.Paused
                receiver.NotifyPaused()
            Case MediaElementState.Stopped
                receiver.NotifyStopped()
        End Select
    End If
End Sub

Sub VideoPlayer_MediaFailed()
    If receiver IsNot Nothing Then receiver.NotifyError()
End Sub

Se aplica a

Consulte también