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VertexBuffer.SetData<T> Method (Int32, array<T[], Int32, Int32, Int32)

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Sets vertex buffer data, specifying the offset, start index, number of elements, and the vertex stride.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public Sub SetData(Of T As {Structure, New}) ( _
    offsetInBytes As Integer, _
    data As T(), _
    startIndex As Integer, _
    elementCount As Integer, _
    vertexStride As Integer _
)
public void SetData<T>(
    int offsetInBytes,
    T[] data,
    int startIndex,
    int elementCount,
    int vertexStride
)
where T : struct, new()

Type Parameters

  • T
    The type of the elements in the array.

Parameters

  • offsetInBytes
    Type: System.Int32
    Offset in bytes from the beginning of the buffer to the data.
  • data
    Type: array<T[]
    Array of data.
  • startIndex
    Type: System.Int32
    Index of the first element to set.
  • elementCount
    Type: System.Int32
    Number of elements to set.
  • vertexStride
    Type: System.Int32
    Stride, or size, of a vertex.

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.