VertexDeclaration Class
Microsoft Silverlight will reach end of support after October 2021. Learn more.
A vertex declaration, which defines per-vertex data.
Inheritance Hierarchy
System.Object
Microsoft.Xna.Framework.Graphics.GraphicsResource
Microsoft.Xna.Framework.Graphics.VertexDeclaration
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public Class VertexDeclaration _
Inherits GraphicsResource
public class VertexDeclaration : GraphicsResource
The VertexDeclaration type exposes the following members.
Constructors
Name | Description | |
---|---|---|
VertexDeclaration(array<VertexElement[]) | Initializes a new instance of the VertexDeclaration class. | |
VertexDeclaration(Int32, array<VertexElement[]) | Initializes a new instance of the VertexDeclaration class. |
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Properties
Name | Description | |
---|---|---|
IsDisposed | Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.) | |
VertexStride | Gets the number of bytes from one vertex to the next. |
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Methods
Name | Description | |
---|---|---|
Dispose() | Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.) | |
Dispose(Boolean) | Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.) | |
Finalize | Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.) | |
GetVertexElements | Gets the vertex shader declaration. |
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Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.