scale method
Scales the current context by the specified horizontal (x) and vertical (y) factors.
Syntax
object.scale(x, y);
Parameters
x [in]
Type: numberThe horizontal scaling factor, where
1
equals unity or 100% scale.y [in]
Type: numberThe vertical scaling factor.
Return value
This method does not return a value.
Standards information
- HTML Canvas 2D Context, Section 3
Remarks
When you create a CanvasRenderingContext2D object, it has a transformation matrix that identifies the current state. The ICanvasRenderingContext2D::scale method modifies the transformation by multiplying the matrix by the specified factor. For example, context.scale(1,.5)
halves the vertical (or y-axis) values that are used in context and leaves the horizontal (or x-axis) values the same. Similarly, context.scale(2,2)
doubles the size of the graphics.