SS_SOCKET_STATE (Windows CE 5.0)
This structure stores information on a socket state. It is used by the SS_InquireSocket function in the socket service table.
typedef struct SS_SOCKETSTATE{DWORDdwEventMask;
DWORDdwEventChanged;
DWORDdwEventStatus;
DWORDdwInterfaceType;
DWORDdwInterruptStatus;
UINT8flREQRouting;
UINT8fVcc;
UINT8uVpp1;
UINT8uVpp2;
} SS_SOCKET_STATE, *PSS_SOCKET_STATE;
Members
- dwEventMask
PC Card event that will generate the callback function. - dwEventChanged
PC Card status that has changed since it was last cleared by calling SS_SetSocket. - dwEventStatus
Current event status. - dwInterfaceType
PC Card interface type. This value can be set to Memory, Memory and I/O, or Cardbus. - dwInterruptStatus
Socket interrupt line status. This status can be changed by calling the SS_SetSocket function or read by the SS_GetSocket function. The interrupt line status has a flag indicating whether or not the client IRQ has been routed, whether or not the client IRQ is a wake-up source, and if the status change interrupt is a wake-up source. - flREQRouting
Indicates if a client IRQ is routed to an IRQ or SYSINTR value. - fVcc
Vcc power entry index and status. - uVpp1
Vpp1 power entry index. - uVpp2
Vpp2 power entry index.
Requirements
OS Versions: Windows CE 5.0 and later
Header: Socksv2.h
See Also
Send Feedback on this topic to the authors