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XAML for Windows Embedded Classes (Compact 2013)

3/28/2014

This section describes the classes in XAML for Windows Embedded, a native (C++) UI development framework for Windows Embedded Compact powered devices that is founded on Microsoft Silverlight 3.

Class Category

Description

Classes for Animation Storyboards

Describes the classes for creating or modifying animations in XAML for Windows Embedded.

Classes for Application Management

Describes the classes that you use to create an application, access a visual host, or encapsulate objects in XAML for Windows Embedded.

Classes for Collection Management

Describes the classes that you can use to create, access, or modify collections of objects in XAML for Windows Embedded.

Classes for Ink Input

Describes the classes that you can use to capture and present ink in XAML for Windows Embedded.

Classes for Populating UI Elements with Data

Describes the classes that you use to populate UI elements with dynamic data that is stored in data source objects or data source collections in XAML for Windows Embedded.

Classes for UI Element Management

Describes the classes that you can use to access or create UI elements in XAML for Windows Embedded.

Classes for Visual Appearance

Describes the classes that you can use to define the appearance of individual elements or groups of elements in XAML for Windows Embedded.

Classes for Interactivity

Describes the classes that you use to connect code-behind functionality to different elements in a XAML-based application using XAML for Windows Embedded.

See Also

Reference

XAML for Windows Embedded Reference