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SS_WINDOW_STATE (Windows CE 5.0)

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This structure stores information on the state of a memory or I/O window.

typedef struct SS_WINDOW_STATE{HANDLEhSocket;
  UINT16fState;
  UINT8fSpeed;
  UINT8Reserved;
  UINT32uSize;
  UINT32uBase;
  UINT32uOffset;
} SS_WINDOW_STATE, *PSS_WINDOW_STATE;

Members

  • hSocket
    Socket handle.
  • fState
    Bit encoded window state.
  • fSpeed
    Bit encoded access speed.
  • Reserved
    Reserved.
  • uSize
    On input, size requested by the caller. On output, it is the size actually mapped.
  • uBase
    Physical address of the beginning of the window. Used in conjunction with uOffset. On input, uBase + uOffset is the PC Card address the caller intends to map. On output, uBase + uOffset is the address that is actually mapped.
  • uOffset
    Offset in PC card memory.

Requirements

OS Versions: Windows CE 5.0 and later
Header: Socksv2.h

See Also

PC Card Driver Structures

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