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Network.recoveredPackets

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The recoveredPackets property retrieves the number of recovered packets.

Syntax

player.network.recoveredPackets

Possible Values

This property is a read-only Number (long).

Remarks

Each time playback is stopped and restarted, this property is set to zero. It is not reset if playback is paused.

This property returns valid information only during run time and only if the Player.URL property is also set. It will equal zero when using the HTTP protocol, which is lossless.

Examples

The following JScript example uses Network.recoveredPackets to display the number of recovered packets. The information is displayed in an HTML DIV created with ID = "PR". The example uses a timer with a 1-second interval to update the display. The Player object was created with ID = "Player".

<!-- Create an event handler for play state change. -->
<SCRIPT FOR = Player EVENT = PlayStateChange(NewState)>
   var idI; // Variable for the interval id.

   // Test whether content is playing.
   if (3 == NewState){
      // Start the timer. Call the function to update the display every second.
      idI = window.setInterval("UpdatePR()", 1000);
   }
   else{
      // Not playing; stop the timer.
      window.clearInterval(idI);
   }   
</SCRIPT>

<!-- Put the function to update the display in a separate code block. -->
<SCRIPT>
function UpdatePR(){
   PR.innerHTML = "";
   PR.innerHTML = "Packets recovered: " + Player.network.recoveredPackets;
}
</SCRIPT>

Requirements

Requirement Value
Version
Windows Media Player version 7.0 or later.
DLL
Wmp.dll

See also

Network Object

Player.URL