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FRAMEINFO_FLAGS

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Specifies the information to retrieve about a stack frame object.

Syntax

enum enum_FRAMEINFO_FLAGS {
    FIF_FUNCNAME              = 0x00000001,
    FIF_RETURNTYPE            = 0x00000002,
    FIF_ARGS                  = 0x00000004,
    FIF_LANGUAGE              = 0x00000008,
    FIF_MODULE                = 0x00000010,
    FIF_STACKRANGE            = 0x00000020,
    FIF_FRAME                 = 0x00000040,
    FIF_DEBUGINFO             = 0x00000080,
    FIF_STALECODE             = 0x00000100,
    FIF_ANNOTATEDFRAME        = 0x00000200,
    FIF_DEBUG_MODULEP         = 0x00000400,
    FIF_FUNCNAME_FORMAT       = 0x00001000,
    FIF_FUNCNAME_RETURNTYPE   = 0x00002000,
    FIF_FUNCNAME_ARGS         = 0x00004000,
    FIF_FUNCNAME_LANGUAGE     = 0x00008000,
    FIF_FUNCNAME_MODULE       = 0x00010000,
    FIF_FUNCNAME_LINES        = 0x00020000,
    FIF_FUNCNAME_OFFSET       = 0x00040000,
    FIF_FUNCNAME_ARGS_TYPES   = 0x00100000,
    FIF_FUNCNAME_ARGS_NAMES   = 0x00200000,
    FIF_FUNCNAME_ARGS_VALUES  = 0x00400000,
    FIF_FUNCNAME_ARGS_ALL     = 0x00700000,
    FIF_ARGS_TYPES            = 0x01000000,
    FIF_ARGS_NAMES            = 0x02000000,
    FIF_ARGS_VALUES           = 0x04000000,
    FIF_ARGS_ALL              = 0x07000000,
    FIF_ARGS_NOFORMAT         = 0x08000000,
    FIF_ARGS_NO_FUNC_EVAL     = 0x10000000,
    FIF_FILTER_NON_USER_CODE  = 0x20000000,
    FIF_ARGS_NO_TOSTRING      = 0x40000000,
    FIF_DESIGN_TIME_EXPR_EVAL = 0x80000000
};
typedef DWORD FRAMEINFO_FLAGS;
public enum enum_FRAMEINFO_FLAGS {
    FIF_FUNCNAME              = 0x00000001,
    FIF_RETURNTYPE            = 0x00000002,
    FIF_ARGS                  = 0x00000004,
    FIF_LANGUAGE              = 0x00000008,
    FIF_MODULE                = 0x00000010,
    FIF_STACKRANGE            = 0x00000020,
    FIF_FRAME                 = 0x00000040,
    FIF_DEBUGINFO             = 0x00000080,
    FIF_STALECODE             = 0x00000100,
    FIF_ANNOTATEDFRAME        = 0x00000200,
    FIF_DEBUG_MODULEP         = 0x00000400,
    FIF_FUNCNAME_FORMAT       = 0x00001000,
    FIF_FUNCNAME_RETURNTYPE   = 0x00002000,
    FIF_FUNCNAME_ARGS         = 0x00004000,
    FIF_FUNCNAME_LANGUAGE     = 0x00008000,
    FIF_FUNCNAME_MODULE       = 0x00010000,
    FIF_FUNCNAME_LINES        = 0x00020000,
    FIF_FUNCNAME_OFFSET       = 0x00040000,
    FIF_FUNCNAME_ARGS_TYPES   = 0x00100000,
    FIF_FUNCNAME_ARGS_NAMES   = 0x00200000,
    FIF_FUNCNAME_ARGS_VALUES  = 0x00400000,
    FIF_FUNCNAME_ARGS_ALL     = 0x00700000,
    FIF_ARGS_TYPES            = 0x01000000,
    FIF_ARGS_NAMES            = 0x02000000,
    FIF_ARGS_VALUES           = 0x04000000,
    FIF_ARGS_ALL              = 0x07000000,
    FIF_ARGS_NOFORMAT         = 0x08000000,
    FIF_ARGS_NO_FUNC_EVAL     = 0x10000000,
    FIF_FILTER_NON_USER_CODE  = 0x20000000,
    FIF_ARGS_NO_TOSTRING      = 0x40000000,
    FIF_DESIGN_TIME_EXPR_EVAL = 0x80000000
};

Fields

FIF_FUNCNAME
Initialize/use the m_bstrFuncName field.

FIF_RETURNTYPE
Initialize/use the m_bstrReturnType field.

FIF_ARGS
Initialize/use the m_bstrArgs field.

FIF_LANGUAGE
Initialize/use the m_bstrLanguage field.

FIF_MODULE
Initialize/use the m_bstrModule field.

FIF_STACKRANGE
Initialize/use the m_addrMin and m_addrMax (stack range) fields.

FIF_FRAME
Initialize/use the m_pFrame field.

FIF_DEBUGINFO
Initialize/use the m_fHasDebugInfo field.

FIF_STALECODE
Initialize/use the m_fStaleCode field.

FIF_ANNOTATEDFRAME
Initialize/use the m_fAnnotatedFrame field.

FIF_DEBUG_MODULEP
Initialize/use the m_pModule field.

FIF_FUNCNAME_FORMAT
Formats the function name. The result is returned in the m_bstrFunName field and no other fields are filled out.

FIF_FUNCNAME_RETURNTYPE
Adds the return type to the m_bstrFuncName field.

FIF_FUNCNAME_ARGS
Adds the arguments to the m_bstrFuncName field.

FIF_FUNCNAME_LANGUAGE
Adds the language to the m_bstrFuncName field.

FIF_FUNCNAME_MODULE
Adds the module name to the m_bstrFuncName field.

FIF_FUNCNAME_LINES
Adds the number of lines to the m_bstrFuncName field.

FIF_FUNCNAME_OFFSET
Adds to the m_bstrFuncName field the offset in bytes from the start of the line if FIF_FUNCNAME_LINES is specified. If FIF_FUNCNAME_LINES is not specified, or if line numbers are not available, adds the offset in bytes from the start of the function.

FIF_FUNCNAME_ARGS_TYPES
Adds the type of each function argument to the m_bstrFuncName field.

FIF_FUNCNAME_ARGS_NAMES
Adds the name of each function argument to the m_bstrFuncName field.

FIF_FUNCNAME_ARGS_VALUES
Adds the value of each function argument to the m_bstrFuncName field.

FIF_FUNCNAME_ARGS_ALL
Adds the type, name, and value of all arguments to the m_bstrFuncName field.

FIF_ARGS_TYPES
The argument types are retrieved and formatted.

FIF_ARGS_NAMES
The argument names are retrieved and formatted.

FIF_ARGS_VALUES
The argument values are retrieved and formatted.

FIF_ARGS_ALL
Retrieve and format the type, name, and value of all arguments.

FIF_ARGS_NOFORMAT
Specifies that the arguments are not be formatted (for example, do not add opening and closing parentheses around the argument list nor add a separator between arguments).

FIF_ARGS_NO_FUNC_EVAL
Specifies that function (property) evaluation should not be used when retrieving argument values.

FIF_FILTER_NON_USER_CODE
The debug engine is to filter non-user code frames so they are not included.

FIF_ARGS_NO_TOSTRING
Do not allow ToString() function evaluation or formatting when returning function arguments.

FIF_DESIGN_TIME_EXPR_EVAL
Frame information should be gotten from the hosted app-domain rather than the hosting process.

Remarks

These flags are passed to the EnumFrameInfo and GetInfo methods to indicate which fields are to be initialized in the FRAMEINFO structure or structures.

These flags are also used to indicate which fields of the FRAMEINFO structure are used and valid when the structure is returned. These values may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also