Compartir a través de


BPRESI_FIELDS

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Specifies the information to be retrieved about the successful resolution of a breakpoint.

Syntax

enum enum_BPRESI_FIELDS {
    BPRESI_BPRESLOCATION = 0x0001,
    BPRESI_PROGRAM       = 0x0002,
    BPRESI_THREAD        = 0x0004,
    BPRESI_ALLFIELDS     = 0xffffffff
};
typedef DWORD BPRESI_FIELDS;
public enum enum_BPRESI_FIELDS {
    BPRESI_BPRESLOCATION = 0x0001,
    BPRESI_PROGRAM       = 0x0002,
    BPRESI_THREAD        = 0x0004,
    BPRESI_ALLFIELDS     = 0xffffffff
};

Fields

BPRESI_BPRESLOCATION
Initialize/use the bpResLocation (breakpoint resolution location) field of the BP_RESOLUTION_INFO structure.

BPRESI_PROGRAM
Initialize/use the pProgram field of the BP_RESOLUTION_INFO structure.

BPRESI_THREAD
Initialize/use the pThread field of the BP_RESOLUTION_INFO structure.

BPRESI_ALLFIELDS
Specifies all fields.

Remarks

Passed to the GetResolutionInfo method to indicate which fields of the BP_RESOLUTION_INFO structure are to be initialized.

These flags are also used to indicate which fields of the BP_RESOLUTION_INFO structure are used and valid when that structure is returned.

These values may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also