d3d_access_try_lock Function
Attempt to acquire the D3D access lock on an accelerator_view without blocking.
bool __cdecl d3d_access_try_lock(
accelerator_view &_Av
);
Parameters
- _Av
The accelerator_view to lock.
Return Value
true if the lock was acquired, or false if it is currently held by another thread.
Requirements
Header: amprt.h
Namespace: concurrency::direct3d