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Using the RichEdit 1.0 Control with MFC

To use a RichEdit control, you must first call AfxInitRichEdit2 to load the RichEdit 2.0 Control (RICHED20.DLL), or call AfxInitRichEdit to load the older RichEdit 1.0 Control (RICHED32.DLL).

You may use the current CRichEditCtrl class with the older RichEdit 1.0 control, but CRichEditCtrl is only designed to support the RichEdit 2.0 control. Because RichEdit 1.0 and RichEdit 2.0 are very similar, most methods will work; however, note there are some differences between the 1.0 and 2.0 controls, so some methods might work incorrectly or not work at all.

Requirements

MFC

See Also

Reference

Dialog Editor

Concepts

Troubleshooting the Dialog Editor