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IVsAsynchOpenFromScc.LoadProjectAsynchronously Method

This method determines whether a specified project must be loaded asynchronously.

Namespace:  Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop.8.0 (in Microsoft.VisualStudio.Shell.Interop.8.0.dll)

Syntax

'Declaration
Function LoadProjectAsynchronously ( _
    lpszProjectPath As String, _
    <OutAttribute> ByRef pReturnValue As Integer _
) As Integer
int LoadProjectAsynchronously(
    string lpszProjectPath,
    out int pReturnValue
)
int LoadProjectAsynchronously(
    [InAttribute] String^ lpszProjectPath, 
    [OutAttribute] int% pReturnValue
)
abstract LoadProjectAsynchronously : 
        lpszProjectPath:string * 
        pReturnValue:int byref -> int
function LoadProjectAsynchronously(
    lpszProjectPath : String, 
    pReturnValue : int
) : int

Parameters

  • lpszProjectPath
    Type: String

    [in] Physical path to the specified project.

  • pReturnValue
    Type: Int32%

    [out] Returns nonzero (true) if the project must be loaded asynchronously. Otherwise, returns zero (false) if the project can be loaded synchronously.

Return Value

Type: Int32
If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Remarks

COM Signature

From vsshell80.idl

HRESULT LoadProjectAsynchronously(
   [in] LPCOLESTR lpszProjectPath,
   [out] BOOL *pReturnValue
);

One reason a project might need to be loaded asynchronously is a slow connection to the source control, which means that it could take a long time for the project to be loaded. Another possibility is that multiple projects must be loaded one at a time from source control, which would also slow the loading process.

.NET Framework Security

See Also

Reference

IVsAsynchOpenFromScc Interface

Microsoft.VisualStudio.Shell.Interop Namespace