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UIDLGLOGFONT.lfPitchAndFamily Field

Specifies the pitch and family of the font.

Namespace:  Microsoft.VisualStudio.Shell.Interop
Assembly:  Microsoft.VisualStudio.Shell.Interop (in Microsoft.VisualStudio.Shell.Interop.dll)

Syntax

'Declaration
Public lfPitchAndFamily As Byte
public byte lfPitchAndFamily
public:
unsigned char lfPitchAndFamily
val mutable lfPitchAndFamily: byte
public var lfPitchAndFamily : byte

Remarks

The two low-order bits specify the pitch of the font and can be one of the following values.

  • DEFAULT_PITCH

  • FIXED_PITCH

  • VARIABLE_PITCH

Bits 4 through 7 of the member specify the font family and can be one of the following values.

  • FF_DECORATIVE

  • FF_DONTCARE

  • FF_MODERN

  • FF_ROMAN

  • FF_SCRIPT

  • FF_SWISS

The proper value can be obtained by using the Boolean OR operator to join one pitch constant with one family constant. Font families describe the look of a font in a general way. They are intended for specifying fonts when the exact typeface desired is not available. The values for font families are as follows.

Value

Meaning

FF_DECORATIVE

Novelty fonts. Old English is an example.

FF_DONTCARE

Do not care or do not know

FF_MODERN

Fonts with constant stroke width (monospace), with or without serifs. Monospace fonts are usually modern. Pica, Elite, and Courier New are examples.

FF_ROMAN

Fonts with variable stroke width (proportional) and with serifs. MS Serif is an example.

FF_SCRIPT

Fonts designed to look like handwriting. Script and Cursive are examples.

FF_SWISS

Fonts with variable stroke width (proportional) and without serifs. MS Sans Serif is an example.

COM Signature

From uilocale.idl.

[C++]

.NET Framework Security

See Also

Reference

UIDLGLOGFONT Structure

Microsoft.VisualStudio.Shell.Interop Namespace