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BP_TYPE

Specifies whether the breakpoint is at a code location, is a data location, or is another type of breakpoint.

enum enum_BP_TYPE { 
   BPT_NONE    = 0x0000,
   BPT_CODE    = 0x0001,
   BPT_DATA    = 0x0002,
   BPT_SPECIAL = 0x0003
};
typedef DWORD BP_TYPE;
public enum enum_BP_TYPE { 
   BPT_NONE    = 0x0000,
   BPT_CODE    = 0x0001,
   BPT_DATA    = 0x0002,
   BPT_SPECIAL = 0x0003
};

Members

  • BPT_NONE
    Specifies no breakpoint type.

  • BPT_CODE
    Specifies a code breakpoint.

  • BPT_DATA
    Specifies a data breakpoint.

  • BPT_SPECIAL
    Specifies a breakpoint that is neither a code nor a data type. This type is deprecated and should not be used.

Remarks

Passed as a parameter to the IDebugBreakpointResolution2::GetBreakpointType and IDebugErrorBreakpointResolution2::GetBreakpointType methods.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

IDebugBreakpointResolution2::GetBreakpointType

IDebugErrorBreakpointResolution2::GetBreakpointType