MARKERDATA Structure
Specifies directional options for locating markers.
Namespace: Microsoft.VisualStudio.TextManager.Interop
Assembly: Microsoft.VisualStudio.TextManager.Interop (in Microsoft.VisualStudio.TextManager.Interop.dll)
Syntax
'Declaración
Public Structure MARKERDATA
public struct MARKERDATA
public value class MARKERDATA
[<Sealed>]
type MARKERDATA = struct end
JScript supports the use of structures, but not the declaration of new ones.
The MARKERDATA type exposes the following members.
Methods
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
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Fields
Name | Description | |
---|---|---|
iBottomLine | Bottom line of the range. | |
iCount | Number of markers contained in the range. | |
iTopLine | Top line of the range. | |
pLayer | The layer originating this information. | |
pNext | Pointer to the next MARKERDATA structure. | |
rgfLineMarked | Used by GetLineData for optimization. | |
rgpMarker | Marker instance. Pointer to the IVsTextLayerMarker interface. |
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Remarks
This structure is used to pass information about markers that involve lines in a given range. The array is always sorted by marker priority from lowest to highest. For more information about marker priority, see MARKERTYPE.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.