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BuildServiceHostUpdateOptions Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Build.Server.BuildServiceHostUpdateOptions

Namespace:  Microsoft.TeamFoundation.Build.Server
Assembly:  Microsoft.TeamFoundation.Build.Server (in Microsoft.TeamFoundation.Build.Server.dll)

Syntax

'Declaración
<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)> _
Public NotInheritable Class BuildServiceHostUpdateOptions
[ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)]
public sealed class BuildServiceHostUpdateOptions
[ClassVisibilityAttribute(ClientVisibility::Internal, ClientVisibility::Internal)]
public ref class BuildServiceHostUpdateOptions sealed
[<Sealed>]
[<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)>]
type BuildServiceHostUpdateOptions =  class end
public final class BuildServiceHostUpdateOptions

The BuildServiceHostUpdateOptions type exposes the following members.

Constructors

  Name Description
Public method BuildServiceHostUpdateOptions

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Properties

  Name Description
Public property BaseUrl
Public property Fields
Public property Name
Public property RequireClientCertificates
Public property Uri

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Methods

  Name Description
Public method Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Build.Server Namespace