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Model Evaluation and Exploration Bounds Switches

The following switches act as bounds on model evaluation and exploration (E&E). Several are common to both test code generation (TCG) and on-the-fly (OTF) testing. Several apply only to TCG.

Model Evaluation and Exploration Bounds – TCG and OTF

The bounds switches below apply to both TCG and OTF. Note that they specify different behavior when used with TCG and OTF.

Switch Possible Values (Default Value Bold) Description

PathDepthBound

32, number, none

Defines a bound on the length of a path. A value of "none" means the number is not bounded.

Exploration: When PathDepthBound is reached, exploration is terminated along that path.

OTF: When PathDepthBound is reached, the current experiment is ended.

StepsPerStateBound

1024, number, none

Defines a bound on the number of steps that can be issued from one state. A value of "none" means the number is not bounded.

Exploration: Reaching StepsPerStateBound will terminate exploration along that path.

OTF: Reaching StepsPerStateBound will terminate the experiment with a result of "Inconclusive".

Model Evaluation and Exploration Bounds Switches – TCG only

The following table describes bound switches used only in TCG.

Switch Possible Values (Default Value Bold) Description

ExplorationErrorBound

5, number, none

Specifies the maximum number of exploration errors before exploration steps. A value of "none" means the number is not bounded.

StateBound

128, number, none

Defines a bound on the total number of states to explore. A value of "none" means the number is not bounded.

StepBound

128, number, none

Defines a bound on the total number of steps to explore. A value of "none" means the number is not bounded.

See Also

Reference

SwitchClause

Concepts

Cord Syntax Definition