SignalingSession.BeginSendMessage Method
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Include Inherited Members
Overload List
Name | Description | |
---|---|---|
BeginSendMessage(MessageType, ContentType, [], AsyncCallback, Object) | Sends a message. The session should be in the Connected state. | |
BeginSendMessage(MessageType, ContentType, [], IEnumerable<SignalingHeader>, AsyncCallback, Object) | Send message to participant specified. Participant who is not part of the session is ignored. |
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