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CRect Class

 

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The latest version of this topic can be found at CRect Class.

Similar to a Windows RECT structure.

Syntax

class CRect : public tagRECT  

Members

Public Constructors

Name Description
CRect::CRect Constructs a CRect object.

Public Methods

Name Description
CRect::BottomRight Returns the bottom-right point of CRect.
CRect::CenterPoint Returns the centerpoint of CRect.
CRect::CopyRect Copies the dimensions of a source rectangle to CRect.
CRect::DeflateRect Decreases the width and height of CRect.
CRect::EqualRect Determines whether CRect is equal to the given rectangle.
CRect::Height Calculates the height of CRect.
CRect::InflateRect Increases the width and height of CRect.
CRect::IntersectRect Sets CRect equal to the intersection of two rectangles.
CRect::IsRectEmpty Determines whether CRect is empty. CRect is empty if the width and/or height are 0.
CRect::IsRectNull Determines whether the top, bottom, left, and right member variables are all equal to 0.
CRect::MoveToX Moves CRect to the specified x-coordinate.
CRect::MoveToXY Moves CRect to the specified x- and y-coordinates.
CRect::MoveToY Moves CRect to the specified y-coordinate.
CRect::NormalizeRect Standardizes the height and width of CRect.
CRect::OffsetRect Moves CRect by the specified offsets.
CRect::PtInRect Determines whether the specified point lies within CRect.
CRect::SetRect Sets the dimensions of CRect.
CRect::SetRectEmpty Sets CRect to an empty rectangle (all coordinates equal to 0).
CRect::Size Calculates the size of CRect.
CRect::SubtractRect Subtracts one rectangle from another.
CRect::TopLeft Returns the top-left point of CRect.
CRect::UnionRect Sets CRect equal to the union of two rectangles.
CRect::Width Calculates the width of CRect.

Public Operators

Remarks

CRect also includes member functions to manipulate CRect objects and Windows RECT structures.

A CRect object can be passed as a function parameter wherever a RECT structure, LPCRECT, or LPRECT can be passed.

Note

This class is derived from the tagRECT structure. (The name tagRECT is a less-commonly-used name for the RECT structure.) This means that the data members ( left, top, right, and bottom) of the RECT structure are accessible data members of CRect.

A CRect contains member variables that define the top-left and bottom-right points of a rectangle.

When specifying a CRect, you must be careful to construct it so that it is normalized — in other words, such that the value of the left coordinate is less than the right and the top is less than the bottom. For example, a top left of (10,10) and bottom right of (20,20) defines a normalized rectangle but a top left of (20,20) and bottom right of (10,10) defines a non-normalized rectangle. If the rectangle is not normalized, many CRect member functions may return incorrect results. (See CRect::NormalizeRect for a list of these functions.) Before you call a function that requires normalized rectangles, you can normalize non-normalized rectangles by calling the NormalizeRect function.

Use caution when manipulating a CRect with the [CDC::DPtoLP](../Topic/CDC%20Class.md#cdc__dptolp and [CDC::LPtoDP](../Topic/CDC%20Class.md#cdc__lptodp member functions. If the mapping mode of a display context is such that the y-extent is negative, as in MM_LOENGLISH, then CDC::DPtoLP will transform the CRect so that its top is greater than the bottom. Functions such as Height and Size will then return negative values for the height of the transformed CRect, and the rectangle will be non-normalized.

When using overloaded CRect operators, the first operand must be a CRect; the second can be either a RECT structure or a CRect object.

Note

For more information on shared utility classes (like CRect), see Shared Classes.

Inheritance Hierarchy

tagRECT

CRect

Requirements

Header: atltypes.h

CRect::BottomRight

The coordinates are returned as a reference to a CPoint object that is contained in CRect.

CPoint& BottomRight() throw();
const CPoint& BottomRight() const throw();

Return Value

The coordinates of the bottom-right corner of the rectangle.

Remarks

You can use this function to either get or set the bottom-right corner of the rectangle. Set the corner by using this function on the left side of the assignment operator.

Example

   // use BottomRight() to retrieve the bottom
   // right point

   CRect rect(210, 150, 350, 900);
   CPoint ptDown;

   ptDown = rect.BottomRight();

   // ptDown is now set to (350, 900)
   ASSERT(ptDown == CPoint(350, 900));

   // or, use BottomRight() to set the bottom
   // right point

   CRect rect2(10, 10, 350, 350);
   CPoint ptLow(180, 180);

   rect2.BottomRight() = ptLow;

   // rect2 is now (10, 10, 180, 180)
   ASSERT(rect2 == CRect(10, 10, 180, 180));   

CRect::CenterPoint

Calculates the centerpoint of CRect by adding the left and right values and dividing by two, and adding the top and bottom values and dividing by two.

CPoint CenterPoint() const throw();

Return Value

A CPoint object that is the centerpoint of CRect.

Example

// Code from this OnPaint() implementation can be pasted into your own application
// to draw lines that would look like a letter "Y" within your dialog. 
void CMyDlg::OnPaint()
{
   CPaintDC dc(this); // device context for painting

   // get the size and position of the client area of 
   // your window

   CRect rect;
   GetClientRect(&rect);

   // Move the current pen to the top left of the window. We call the
   // TopLeft() member of CRect here and it returns a CPoint object we
   // pass to the override of CDC::MoveTo() that accepts a CPoint.

   dc.MoveTo(rect.TopLeft());

   // Draw a line from the top left to the center of the window.
   // CenterPoint() gives us the middle point of the window as a
   // CPoint, and since CDC::LineTo() has an override that accepts a
   // CPoint, we can just pass it along.

   dc.LineTo(rect.CenterPoint());

   // Now, draw a line to the top right of the window. There's no
   // CRect member which returns a CPoint for the top right of the
   // window, so we'll reference the CPoint members directly and call
   // the CDC::LineTo() override which takes two integers.

   dc.LineTo(rect.right, rect.top);

   // The top part of the "Y" is drawn. Now, we'll draw the stem. We
   // start from the center point.

   dc.MoveTo(rect.CenterPoint());

   // and then draw to the middle of the bottom edge of the window.
   // We'll get the x-coordinate from the x member of the CPoint
   // returned by CenterPoint(), and the y value comes directly from
   // the rect.

   dc.LineTo(rect.CenterPoint().x, rect.bottom);
}

CRect::CopyRect

Copies the lpSrcRect rectangle into CRect.

void CopyRect(LPCRECT lpSrcRect) throw(); 

Parameters

lpSrcRect
Points to the RECT structure or CRect object that is to be copied.

Example

   CRect rectSource(35, 10, 125, 10);
   CRect rectDest;

   rectDest.CopyRect(&rectSource);

   // rectDest is now set to (35, 10, 125, 10)

   RECT rectSource2;
   rectSource2.left = 0;
   rectSource2.top = 0;
   rectSource2.bottom = 480;
   rectSource2.right = 640;

   rectDest.CopyRect(&rectSource2);

   // works against RECT structures, too!
   // rectDest is now set to (0, 0, 640, 480)   

CRect::CRect

Constructs a CRect object.

CRect() throw();
CRect(int l, int t, int r, int b) throw();
CRect(const RECT& srcRect) throw();
CRect(LPCRECT lpSrcRect) throw();
CRect(POINT point, SIZE size) throw();
CRect(POINT topLeft, POINT bottomRight) throw();  

Parameters

l
Specifies the left position of CRect.

t
Specifies the top of CRect.

r
Specifies the right position of CRect.

b
Specifies the bottom of CRect.

srcRect
Refers to the RECT structure with the coordinates for CRect.

lpSrcRect
Points to the RECT structure with the coordinates for CRect.

point
Specifies the origin point for the rectangle to be constructed. Corresponds to the top-left corner.

size
Specifies the displacement from the top-left corner to the bottom-right corner of the rectangle to be constructed.

topLeft
Specifies the top-left position of CRect.

bottomRight
Specifies the bottom-right position of CRect.

Remarks

If no arguments are given, left, top, right, and bottom members are not initialized.

The CRect( const RECT&) and CRect( LPCRECT) constructors perform a CopyRect. The other constructors initialize the member variables of the object directly.

Example

   // default constructor doesn't initialize!
   CRect rectUnknown;

   // four-integers are left, top, right, and bottom
   CRect rect(0, 0, 100, 50);
   ASSERT(rect.Width() == 100);
   ASSERT(rect.Height() == 50);

   // Initialize from RECT stucture
   RECT sdkRect;
   sdkRect.left = 0;
   sdkRect.top = 0;
   sdkRect.right = 100;
   sdkRect.bottom = 50;

   CRect rect2(sdkRect);   // by reference
   CRect rect3(&sdkRect);  // by address
   ASSERT(rect2 == rect);
   ASSERT(rect3 == rect);

   // from a point and a size
   CPoint pt(0, 0);
   CSize sz(100, 50);
   CRect rect4(pt, sz);
   ASSERT(rect4 == rect2);

   // from two points
   CPoint ptBottomRight(100, 50);
   CRect rect5(pt, ptBottomRight);
   ASSERT(rect5 == rect4);   

CRect::DeflateRect

DeflateRect deflates CRect by moving its sides toward its center.

void DeflateRect(int x, int y) throw();
void DeflateRect(SIZE size) throw();
void DeflateRect(LPCRECT lpRect) throw();
void DeflateRect(int l, int t, int r, int b) throw();  

Parameters

x
Specifies the number of units to deflate the left and right sides of CRect.

y
Specifies the number of units to deflate the top and bottom of CRect.

size
A SIZE or CSize that specifies the number of units to deflate CRect. The cx value specifies the number of units to deflate the left and right sides and the cy value specifies the number of units to deflate the top and bottom.

lpRect
Points to a RECT structure or CRect that specifies the number of units to deflate each side.

l
Specifies the number of units to deflate the left side of CRect.

t
Specifies the number of units to deflate the top of CRect.

r
Specifies the number of units to deflate the right side of CRect.

b
Specifies the number of units to deflate the bottom of CRect.

Remarks

To do this, DeflateRect adds units to the left and top and subtracts units from the right and bottom. The parameters of DeflateRect are signed values; positive values deflate CRect and negative values inflate it.

The first two overloads deflate both pairs of opposite sides of CRect so that its total width is decreased by two times x (or cx) and its total height is decreased by two times y (or cy). The other two overloads deflate each side of CRect independently of the others.

Example

   CRect rect(10, 10, 50, 50);

   rect.DeflateRect(1, 2);

   ASSERT(rect.left == 11 && rect.right == 49);
   ASSERT(rect.top == 12 && rect.bottom == 48);

   CRect rect2(10, 10, 50, 50);
   CRect rectDeflate(1, 2, 3, 4);

   rect2.DeflateRect(&rectDeflate);
   ASSERT(rect2.left == 11 && rect2.right == 47);
   ASSERT(rect2.top == 12 && rect2.bottom == 46);   

CRect::EqualRect

Determines whether CRect is equal to the given rectangle.

BOOL EqualRect(LPCRECT lpRect) const throw();

Parameters

lpRect
Points to a RECT structure or CRect object that contains the upper-left and lower-right corner coordinates of a rectangle.

Return Value

Nonzero if the two rectangles have the same top, left, bottom, and right values; otherwise 0.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect rect1(35, 150, 10, 25);
   CRect rect2(35, 150, 10, 25);
   CRect rect3(98, 999,  6,  3);

   ASSERT(rect1.EqualRect(rect2));
   ASSERT(!rect1.EqualRect(rect3));

   // works just fine against RECTs, as well

   RECT test;
   test.left = 35;
   test.top = 150;
   test.right = 10;
   test.bottom = 25;

   ASSERT(rect1.EqualRect(&test));   

CRect::Height

Calculates the height of CRect by subtracting the top value from the bottom value.

int Height() const throw();

Return Value

The height of CRect.

Remarks

The resulting value can be negative.

Note

The rectangle must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangle before calling this function.

Example

   CRect rect(20, 30, 80, 70);

   int nHt = rect.Height();

   // nHt is now 40
   ASSERT(nHt == 40);   

CRect::InflateRect

InflateRect inflates CRect by moving its sides away from its center.

void InflateRect(int x, int y) throw();
void InflateRect(SIZE size) throw();
void InflateRect(LPCRECT lpRect) throw();
void InflateRect(int l, int t, int r,  int b) throw();  

Parameters

x
Specifies the number of units to inflate the left and right sides of CRect.

y
Specifies the number of units to inflate the top and bottom of CRect.

size
A SIZE or CSize that specifies the number of units to inflate CRect. The cx value specifies the number of units to inflate the left and right sides and the cy value specifies the number of units to inflate the top and bottom.

lpRect
Points to a RECT structure or CRect that specifies the number of units to inflate each side.

l
Specifies the number of units to inflate the left side of CRect.

t
Specifies the number of units to inflate the top of CRect.

r
Specifies the number of units to inflate the right side of CRect.

b
Specifies the number of units to inflate the bottom of CRect.

Remarks

To do this, InflateRect subtracts units from the left and top and adds units to the right and bottom. The parameters of InflateRect are signed values; positive values inflate CRect and negative values deflate it.

The first two overloads inflate both pairs of opposite sides of CRect so that its total width is increased by two times x (or cx) and its total height is increased by two times y (or cy). The other two overloads inflate each side of CRect independently of the others.

Example

   CRect rect(0, 0, 300, 300);
   rect.InflateRect(50, 200);

   // rect is now (-50, -200, 350, 500)
   ASSERT(rect == CRect(-50, -200, 350, 500));   

CRect::IntersectRect

Makes a CRect equal to the intersection of two existing rectangles.

BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2) throw();  

Parameters

lpRect1
Points to a RECT structure or CRect object that contains a source rectangle.

lpRect2
Points to a RECT structure or CRect object that contains a source rectangle.

Return Value

Nonzero if the intersection is not empty; 0 if the intersection is empty.

Remarks

The intersection is the largest rectangle contained in both existing rectangles.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect rectOne(125,   0, 150, 200);
   CRect rectTwo(0,  75, 350,  95);
   CRect rectInter;

   rectInter.IntersectRect(rectOne, rectTwo);

   // rectInter is now (125, 75, 150, 95)

   ASSERT(rectInter == CRect(125, 75, 150, 95));

   // operator &= can do the same task:

   CRect rectInter2 = rectOne;
   rectInter2 &= rectTwo;
   ASSERT(rectInter2 == CRect(125, 75, 150, 95));   

CRect::IsRectEmpty

Determines whether CRect is empty.

BOOL IsRectEmpty() const throw();

Return Value

Nonzero if CRect is empty; 0 if CRect is not empty.

Remarks

A rectangle is empty if the width and/or height are 0 or negative. Differs from IsRectNull, which determines whether all coordinates of the rectangle are zero.

Note

The rectangle must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangle before calling this function.

Example

   CRect rectNone(0, 0, 0, 0);
   CRect rectSome(35, 50, 135, 150);

   ASSERT(rectNone.IsRectEmpty());
   ASSERT(!rectSome.IsRectEmpty());

   CRect rectEmpty(35, 35, 35, 35);
   ASSERT(rectEmpty.IsRectEmpty());   

CRect::IsRectNull

Determines whether the top, left, bottom, and right values of CRect are all equal to 0.

BOOL IsRectNull() const throw();

Return Value

Nonzero if CRect's top, left, bottom, and right values are all equal to 0; otherwise 0.

Remarks

Differs from IsRectEmpty, which determines whether the rectangle is empty.

Example

   CRect rectNone(0, 0, 0, 0);
   CRect rectSome(35, 50, 135, 150);

   ASSERT(rectNone.IsRectNull());
   ASSERT(!rectSome.IsRectNull());

   // note that null means _all_ zeros

   CRect rectNotNull(0, 0, 35, 50);
   ASSERT(!rectNotNull.IsRectNull());   

CRect::MoveToX

Call this function to move the rectangle to the absolute x-coordinate specified by x.

void MoveToX(int x) throw();  

Parameters

x
The absolute x-coordinate for the upper-left corner of the rectangle.

Example

   CRect rect(0, 0, 100, 100);

   rect.MoveToX(10);

   // rect is now (10, 0, 110, 100);
   ASSERT(rect == CRect(10, 0, 110, 100));   

CRect::MoveToXY

Call this function to move the rectangle to the absolute x- and y-coordinates specified.

void MoveToXY(int x, int y) throw();
void MoveToXY(POINT point) throw();  

Parameters

x
The absolute x-coordinate for the upper-left corner of the rectangle.

y
The absolute y-coordinate for the upper-left corner of the rectangle.

point
A POINT structure specifying the absolute upper-left corner of the rectangle.

Example

   CRect rect(0, 0, 100, 100);

   rect.MoveToXY(10, 10);

   // rect is now (10, 10, 110, 110);
   ASSERT(rect == CRect(10, 10, 110, 110));   

CRect::MoveToY

Call this function to move the rectangle to the absolute y-coordinate specified by y.

void MoveToY(int y) throw();  

Parameters

y
The absolute y-coordinate for the upper-left corner of the rectangle.

Example

   CRect rect(0, 0, 100, 100);

   rect.MoveToY(10);

   // rect is now (0, 10, 100, 110);
   ASSERT(rect == CRect(0, 10, 100, 110));   

CRect::NormalizeRect

Normalizes CRect so that both the height and width are positive.

void NormalizeRect() throw();

Remarks

The rectangle is normalized for fourth-quadrant positioning, which Windows typically uses for coordinates. NormalizeRect compares the top and bottom values, and swaps them if the top is greater than the bottom. Similarly, it swaps the left and right values if the left is greater than the right. This function is useful when dealing with different mapping modes and inverted rectangles.

Note

The following CRect member functions require normalized rectangles in order to work properly: Height, Width, Size, IsRectEmpty, PtInRect, EqualRect, UnionRect, IntersectRect, SubtractRect, operator ==, operator !=, operator |, operator |=, operator &, and operator &=.

Example

   CRect rect1(110, 100, 250, 310);
   CRect rect2(250, 310, 110, 100);

   rect1.NormalizeRect();
   rect2.NormalizeRect();

   // rect1 should be unchanged
   // rect2 becomes (110, 100, 250, 310)

   ASSERT(rect1 == rect2);   

CRect::OffsetRect

Moves CRect by the specified offsets.

void OffsetRect(int x, int y) throw();
void OffsetRect(POINT point) throw();
void OffsetRect(SIZE size) throw();  

Parameters

x
Specifies the amount to move left or right. It must be negative to move left.

y
Specifies the amount to move up or down. It must be negative to move up.

point
Contains a POINT structure or CPoint object specifying both dimensions by which to move.

size
Contains a SIZE structure or CSize object specifying both dimensions by which to move.

Remarks

Moves CRectx units along the x-axis and y units along the y-axis. The x and y parameters are signed values, so CRect can be moved left or right and up or down.

Example

   CRect rect(0, 0, 35, 35);

   rect.OffsetRect(230, 230);

   // rect is now (230, 230, 265, 265)
   ASSERT(rect == CRect(230, 230, 265, 265));   

CRect::operator LPCRECT

Converts a CRect to an LPCRECT.

operator LPCRECT() const throw();

Remarks

When you use this function, you don't need the address-of ( &) operator. This operator will be automatically used when you pass a CRect object to a function that expects an LPCRECT.

Example

BOOL CMyDlg::OnInitDialog()
{
   CDialog::OnInitDialog();

   // CWnd::GetWindowRect() takes a LPRECT, but we can
   // simply pass our CRect object because of the LPRECT
   // cast operator in the CRect class.

   CRect rect;
   GetWindowRect(rect);

   // Similarly, CWnd::MoveWindow() takes a LPCRECT but
   // the LPCRECT cast operator is used implicitly:

   MoveWindow(rect, FALSE);

   return TRUE;
}

CRect::operator LPRECT

Converts a CRect to an LPRECT.

operator LPRECT() throw();

Remarks

When you use this function, you don't need the address-of ( &) operator. This operator will be automatically used when you pass a CRect object to a function that expects an LPRECT.

Example

See the example for CRect::operator LPCRECT.

CRect::operator =

Assigns srcRect to CRect.

void operator=(const RECT& srcRect) throw();

Parameters

srcRect
Refers to a source rectangle. Can be a RECT or CRect.

Example

   CRect rect(0, 0, 127, 168);
   CRect rect2;

   rect2 = rect;

   ASSERT(rect2 == CRect(0, 0, 127, 168));   

CRect::operator ==

Determines whether rect is equal to CRect by comparing the coordinates of their upper-left and lower-right corners.

BOOL operator==(const RECT& rect) const throw();

Parameters

rect
Refers to a source rectangle. Can be a RECT or CRect.

Return Value

Nonzero if equal; otherwise 0.

Remarks

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect rect1(35, 150, 10, 25);
   CRect rect2(35, 150, 10, 25);
   CRect rect3(98, 999,  6,  3);

   ASSERT(rect1 == rect2);

   // works just fine against RECTs, as well

   RECT test;
   test.left = 35;
   test.top = 150;
   test.right = 10;
   test.bottom = 25;

   ASSERT(rect1 == test);   

CRect::operator !=

Determines whether rect is not equal to CRect by comparing the coordinates of their upper-left and lower-right corners.

BOOL operator!=(const RECT& rect) const throw();

Parameters

rect
Refers to a source rectangle. Can be a RECT or CRect.

Return Value

Nonzero if not equal; otherwise 0.

Remarks

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect rect1(35, 150, 10, 25);
   CRect rect2(35, 150, 10, 25);
   CRect rect3(98, 999,  6,  3);

   ASSERT(rect1 != rect3);

   // works just fine against RECTs, as well

   RECT test;
   test.left = 35;
   test.top = 150;
   test.right = 10;
   test.bottom = 25;

   ASSERT(rect3 != test);   

CRect::operator +=

The first two overloads move CRect by the specified offsets.

void operator+=(POINT point) throw();
void operator+=(SIZE size) throw();
void operator+=(LPCRECT lpRect) throw();

Parameters

point
A POINT structure or CPoint object that specifies the number of units to move the rectangle.

size
A SIZE structure or CSize object that specifies the number of units to move the rectangle.

lpRect
Points to a RECT structure or CRect object that contains the number of units to inflate each side of CRect.

Remarks

The parameter's x and y (or cx and cy) values are added to CRect.

The third overload inflates CRect by the number of units specifed in each member of the parameter.

Example

   CRect   rect1(100, 235, 200, 335);
   CPoint   pt(35, 65);
   CRect   rect2(135, 300, 235, 400);

   rect1 += pt;

   ASSERT(rect1 == rect2);   

CRect::operator -=

The first two overloads move CRect by the specified offsets.

void operator-=(POINT point) throw();
void operator-=(SIZE size) throw();
void operator-=(LPCRECT lpRect) throw();

Parameters

point
A POINT structure or CPoint object that specifies the number of units to move the rectangle.

size
A SIZE structure or CSize object that specifies the number of units to move the rectangle.

lpRect
Points to a RECT structure or CRect object that contains the number of units to deflate each side of CRect.

Remarks

The parameter's x and y (or cx and cy) values are subtracted from CRect.

The third overload deflates CRect by the number of units specifed in each member of the parameter. Note that this overload functions like DeflateRect.

Example

   CRect   rect1(100, 235, 200, 335);
   CPoint   pt(35, 65);

   rect1 -= pt;

   CRect   rectResult(65, 170, 165, 270);
   ASSERT(rect1 == rectResult);   

CRect::operator &=

Sets CRect equal to the intersection of CRect and rect.

void operator&=(const RECT& rect) throw();

Parameters

rect
Contains a RECT or CRect.

Remarks

The intersection is the largest rectangle that is contained in both rectangles.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

See the example for CRect::IntersectRect.

CRect::operator |=

Sets CRect equal to the union of CRect and rect.

void operator|=(const RECT& rect) throw();

Parameters

rect
Contains a CRect or RECT.

Remarks

The union is the smallest rectangle that contains both source rectangles.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect   rect1(100,   0, 200, 300);
   CRect   rect2( 0, 100, 300, 200);

   rect1 |= rect2;

   CRect   rectResult(0, 0, 300, 300);
   ASSERT(rectResult == rect1);   

CRect::operator +

The first two overloads return a CRect object that is equal to CRect displaced by the specified offsets.

CRect operator+(POINT point) const throw();
CRect operator+(LPCRECT lpRect) const throw();
CRect operator+(SIZE size) const throw();

Parameters

point
A POINT structure or CPoint object that specifies the number of units to move the return value.

size
A SIZE structure or CSize object that specifies the number of units to move the return value.

lpRect
Points to a RECT structure or CRect object that contains the number of units to inflate each side of the return value.

Return Value

The CRect resulting from moving or inflating CRect by the number of units specified in the parameter.

Remarks

The parameter's x and y (or cx and cy) parameters are added to CRect's position.

The third overload returns a new CRect that is equal to CRect inflated by the number of units specifed in each member of the parameter.

Example

   CRect   rect1(100, 235, 200, 335);
   CPoint   pt(35, 65);
   CRect   rect2;

   rect2 = rect1 + pt;

   CRect   rectResult(135, 300, 235, 400);

   ASSERT(rectResult == rect2);   

CRect::operator -

The first two overloads return a CRect object that is equal to CRect displaced by the specified offsets.

CRect operator-(POINT point) const throw();
CRect operator-(SIZE size) const throw();
CRect operator-(LPCRECT lpRect) const throw();

Parameters

point
A POINT structure or CPoint object that specifies the number of units to move the return value.

size
A SIZE structure or CSize object that specifies the number of units to move the return value.

lpRect
Points to a RECT structure or CRect object that contains the number of units to deflate each side of the return value.

Return Value

The CRect resulting from moving or deflating CRect by the number of units specified in the parameter.

Remarks

The parameter's x and y (or cx and cy) parameters are subtracted from CRect's position.

The third overload returns a new CRect that is equal to CRect deflated by the number of units specifed in each member of the parameter. Note that this overload functions like DeflateRect, not SubtractRect.

Example

   CRect   rect1(100, 235, 200, 335);
   CPoint   pt(35, 65);
   CRect   rect2;

   rect2 = rect1 - pt;

   CRect   rectResult(65, 170, 165, 270);

   ASSERT(rect2 == rectResult);   

CRect::operator &

Returns a CRect that is the intersection of CRect and rect2.

CRect operator&(const RECT& rect2) const throw();

Parameters

rect2
Contains a RECT or CRect.

Return Value

A CRect that is the intersection of CRect and rect2.

Remarks

The intersection is the largest rectangle that is contained in both rectangles.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect   rect1(100,   0, 200, 300);
   CRect   rect2( 0, 100, 300, 200);
   CRect   rect3;

   rect3 = rect1 & rect2;

   CRect   rectResult(100, 100, 200, 200);
   ASSERT(rectResult == rect3);   

CRect::operator |

Returns a CRect that is the union of CRect and rect2.

CRect operator|(const RECT& 
rect2) const throw(); 

Parameters

rect2
Contains a RECT or CRect.

Return Value

A CRect that is the union of CRect and rect2.

Remarks

The union is the smallest rectangle that contains both rectangles.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect   rect1(100,   0, 200, 300);
   CRect   rect2( 0, 100, 300, 200);
   CRect   rect3;

   rect3 = rect1 | rect2;

   CRect   rectResult(0, 0, 300, 300);
   ASSERT(rectResult == rect3);   

CRect::PtInRect

Determines whether the specified point lies within CRect.

BOOL PtInRect(POINT point) const throw(); 

Parameters

point
Contains a POINT structure or CPoint object.

Return Value

Nonzero if the point lies within CRect; otherwise 0.

Remarks

A point is within CRect if it lies on the left or top side or is within all four sides. A point on the right or bottom side is outside CRect.

Note

The rectangle must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangle before calling this function.

Example

   CRect rect(5, 5, 100, 100);
   CPoint pt1(35, 50);
   CPoint pt2(125, 298);

   // this is true, because pt1 is inside the rectangle
   ASSERT(rect.PtInRect(pt1));

   // this is NOT true, because pt2 is outside the rectangle
   ASSERT(!rect.PtInRect(pt2));

   // note that the right and the bottom aren't inside
   ASSERT(!rect.PtInRect(CPoint(35, 100)));
   ASSERT(!rect.PtInRect(CPoint(100, 98)));

   // but the top and the left are inside
   ASSERT(rect.PtInRect(CPoint(5, 65)));
   ASSERT(rect.PtInRect(CPoint(88, 5)));

   // and that PtInRect() works against a POINT, too
   POINT pt;
   pt.x = 35;
   pt.y = 50;
   ASSERT(rect.PtInRect(pt));   

CRect::SetRect

Sets the dimensions of CRect to the specified coordinates.

void SetRect(int x1, int y1, int x2, int y2) throw(); 

Parameters

x1
Specifies the x-coordinate of the upper-left corner.

y1
Specifies the y-coordinate of the upper-left corner.

x2
Specifies the x-coordinate of the lower-right corner.

y2
Specifies the y-coordinate of the lower-right corner.

Example

   CRect rect;
   rect.SetRect(256, 256, 512, 512);

   ASSERT(rect == CRect(256, 256, 512, 512));   

CRect::SetRectEmpty

Makes CRect a null rectangle by setting all coordinates to zero.

void SetRectEmpty() throw();

Example

   CRect rect;
   rect.SetRectEmpty();

   // rect is now (0, 0, 0, 0)
   ASSERT(rect.IsRectEmpty());   

CRect::Size

The cx and cy members of the return value contain the height and width of CRect.

CSize Size() const throw();

Return Value

A CSize object that contains the size of CRect.

Remarks

Either the height or width can be negative.

Note

The rectangle must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangle before calling this function.

Example

   CRect rect(10, 10, 50, 50);
   CSize sz = rect.Size();
   ASSERT(sz.cx == 40 && sz.cy == 40);   

CRect::SubtractRect

Makes the dimensions of the CRect equal to the subtraction of lpRectSrc2 from lpRectSrc1.

BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2) throw();

Parameters

lpRectSrc1
Points to the RECT structure or CRect object from which a rectangle is to be subtracted.

lpRectSrc2
Points to the RECT structure or CRect object that is to be subtracted from the rectangle pointed to by the lpRectSrc1 parameter.

Return Value

Nonzero if the function is successful; otherwise 0.

Remarks

The subtraction is the smallest rectangle that contains all of the points in lpRectScr1 that are not in the intersection of lpRectScr1 and lpRectScr2.

The rectangle specified by lpRectSrc1 will be unchanged if the rectangle specified by lpRectSrc2 doesn't completely overlap the rectangle specified by lpRectSrc1 in at least one of the x- or y-directions.

For example, if lpRectSrc1 were (10,10, 100,100) and lpRectSrc2 were (50,50, 150,150), the rectangle pointed to by lpRectSrc1 would be unchanged when the function returned. If lpRectSrc1 were (10,10, 100,100) and lpRectSrc2 were (50,10, 150,150), however, the rectangle pointed to by lpRectSrc1 would contain the coordinates (10,10, 50,100) when the function returned.

SubtractRect is not the same as operator - nor operator -=. Neither of these operators ever calls SubtractRect.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   RECT   rectOne;
   RECT   rectTwo;

   rectOne.left = 10;
   rectOne.top = 10;
   rectOne.bottom = 100;
   rectOne.right = 100;

   rectTwo.left = 50;
   rectTwo.top = 10;
   rectTwo.bottom = 150;
   rectTwo.right = 150;

   CRect   rectDiff;

   rectDiff.SubtractRect(&rectOne, &rectTwo);

   CRect   rectResult(10, 10, 50, 100);

   ASSERT(rectDiff == rectResult);

   // works for CRect, too, since there is
   // implicit CRect -> LPCRECT conversion

   CRect rect1(10, 10, 100, 100);
   CRect rect2(50, 10, 150, 150);
   CRect rectOut;

   rectOut.SubtractRect(rect1, rect2);
   ASSERT(rectResult == rectOut);   

CRect::TopLeft

The coordinates are returned as a reference to a CPoint object that is contained in CRect.

CPoint& TopLeft() throw();
const CPoint& TopLeft() const throw(); 

Return Value

The coordinates of the top-left corner of the rectangle.

Remarks

You can use this function to either get or set the top-left corner of the rectangle. Set the corner by using this function on the left side of the assignment operator.

Example

See the example for CRect::CenterPoint.

CRect::UnionRect

Makes the dimensions of CRect equal to the union of the two source rectangles.

BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2) throw();

Parameters

lpRect1
Points to a RECT or CRect that contains a source rectangle.

lpRect2
Points to a RECT or CRect that contains a source rectangle.

Return Value

Nonzero if the union is not empty; 0 if the union is empty.

Remarks

The union is the smallest rectangle that contains both source rectangles.

Windows ignores the dimensions of an empty rectangle; that is, a rectangle that has no height or has no width.

Note

Both of the rectangles must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangles before calling this function.

Example

   CRect   rect1(100,   0, 200, 300);
   CRect   rect2(0, 100, 300, 200);
   CRect   rect3;

   rect3.UnionRect(&rect1, &rect2);

   CRect   rectResult(0, 0, 300, 300);
   ASSERT(rectResult == rect3);   

CRect::Width

Calculates the width of CRect by subtracting the left value from the right value.

int Width() const throw();

Return Value

The width of CRect.

Remarks

The width can be negative.

Note

The rectangle must be normalized or this function may fail. You can call NormalizeRect to normalize the rectangle before calling this function.

Example

   CRect rect(20, 30, 80, 70);

   int nWid = rect.Width();

   // nWid is now 60
   ASSERT(nWid == 60);   

See Also

Hierarchy Chart
CPoint Class
CSize Class
RECT