Compartir a través de


Cómo: Girar un objeto utilizando un trazado geométrico

Actualización: noviembre 2007

En este ejemplo se muestra cómo girar (pivotar) un objeto a lo largo de una ruta de acceso geométrica definida por un objeto PathGeometry.

Ejemplo

En el ejemplo siguiente se utiliza tres objetos DoubleAnimationUsingPath para mover un rectángulo a lo largo de una trayectoria geométrica.

  • El primer objeto DoubleAnimationUsingPath anima un objeto RotateTransform que se aplica al rectángulo. La animación genera valores angulares. Hace que el rectángulo gire (pivote) a lo largo de los contornos de la trayectoria.

  • Los otros dos objetos animan los valores X y Y de un objeto TranslateTransform que se aplica al rectángulo. Hacen que el rectángulo se mueva horizontal y verticalmente a lo largo de la trayectoria.

<Page 
  xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
  xmlns:PresentationOptions="https://schemas.microsoft.com/winfx/2006/xaml/presentation/options" 
  xmlns:mc="https://schemas.openxmlformats.org/markup-compatibility/2006"
  mc:Ignorable="PresentationOptions">
  <Page.Resources>

    <!-- This is the geometry creates the animation path. Because 
         this example uses it multiple times, it's declared as a resource and
         frozen to improve performance. -->
    <PathGeometry x:Key="AnimationPath"
      Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100"
      PresentationOptions:Freeze="True" />
  </Page.Resources>

  <Canvas Width="400" Height="400">



    <!-- The object to animate. -->
    <Rectangle   
      Width="30" Height="30" Fill="Blue">
      <Rectangle.RenderTransform>
        <TransformGroup>
          <RotateTransform x:Name="AnimatedRotateTransform" />
          <TranslateTransform x:Name="AnimatedTranslateTransform"  />
        </TransformGroup>        
      </Rectangle.RenderTransform>   

      <Rectangle.Triggers>
        <EventTrigger RoutedEvent="Path.Loaded">
          <BeginStoryboard>
            <Storyboard RepeatBehavior="Forever" AutoReverse="True" >

              <!-- Generates angle values (in degrees) from
                   the path. This animation is used to
                   rotate the rectangle. -->
              <DoubleAnimationUsingPath
                Storyboard.TargetName="AnimatedRotateTransform"
                Storyboard.TargetProperty="Angle"
                PathGeometry="{StaticResource AnimationPath}"
                Source="Angle"
                Duration="0:0:5"  />

              <!-- Generates horizontal offset values from
                   the path. This animation is used to 
                   animate the rectangle horizontally. -->
              <DoubleAnimationUsingPath
                Storyboard.TargetName="AnimatedTranslateTransform"
                Storyboard.TargetProperty="X"
                PathGeometry="{StaticResource AnimationPath}"
                Source="X" 
                Duration="0:0:5"  />

              <!-- Generates vertical offset values from
                   the path. This animation is used to move
                   the rectangle vertically. -->
              <DoubleAnimationUsingPath
                Storyboard.TargetName="AnimatedTranslateTransform"
                Storyboard.TargetProperty="Y"
                PathGeometry="{StaticResource AnimationPath}"
                Source="Y" 
                Duration="0:0:5"  />
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Rectangle.Triggers>
    </Rectangle>
  </Canvas>
</Page>
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;


namespace SDKSample
{


    public class RotateAnimationUsingPathExample : Page
    {

        public RotateAnimationUsingPathExample()
        {

            // Create a NameScope for the page so that
            // we can use Storyboards.
            NameScope.SetNameScope(this, new NameScope());

            // Create a rectangle.
            Rectangle aRectangle = new Rectangle();
            aRectangle.Width = 30;
            aRectangle.Height = 30;
            aRectangle.Fill = Brushes.Blue;

            // Create some transforms. These transforms
            // will be used to move and rotate the rectangle.
            RotateTransform animatedRotateTransform = 
                new RotateTransform();
            TranslateTransform animatedTranslateTransform = 
                new TranslateTransform();

            // Register the transforms' names with the page
            // so that they can be targeted by a Storyboard.
            this.RegisterName("AnimatedRotateTransform", animatedRotateTransform);
            this.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform);    

            // Create a TransformGroup to contain the transforms
            // and apply the TransformGroup to the rectangle.
            TransformGroup tGroup = new TransformGroup();
            tGroup.Children.Add(animatedRotateTransform);
            tGroup.Children.Add(animatedTranslateTransform);
            aRectangle.RenderTransform = tGroup;

            // Create a Canvas to contain the rectangle
            // and add it to the page.
            Canvas mainPanel = new Canvas();
            mainPanel.Width = 400;
            mainPanel.Height = 400;
            mainPanel.Children.Add(aRectangle);
            this.Content = mainPanel;

            // Create the animation path.
            PathGeometry animationPath = new PathGeometry();
            PathFigure pFigure = new PathFigure();
            pFigure.StartPoint = new Point(10, 100);
            PolyBezierSegment pBezierSegment = new PolyBezierSegment();
            pBezierSegment.Points.Add(new Point(35, 0));
            pBezierSegment.Points.Add(new Point(135, 0));
            pBezierSegment.Points.Add(new Point(160, 100));
            pBezierSegment.Points.Add(new Point(180, 190));
            pBezierSegment.Points.Add(new Point(285, 200));
            pBezierSegment.Points.Add(new Point(310, 100));
            pFigure.Segments.Add(pBezierSegment);
            animationPath.Figures.Add(pFigure);

            // Freeze the PathGeometry for performance benefits.
            animationPath.Freeze();

            // Create a DoubleAnimationUsingPath to rotate the
            // rectangle with the path by animating 
            // its RotateTransform.
            DoubleAnimationUsingPath angleAnimation = 
                new DoubleAnimationUsingPath();
            angleAnimation.PathGeometry = animationPath;
            angleAnimation.Duration = TimeSpan.FromSeconds(5);

            // Set the Source property to Angle. This makes
            // the animation generate angle values from
            // the path information. 
            angleAnimation.Source = PathAnimationSource.Angle;

            // Set the animation to target the Angle property
            // of the RotateTransform named "AnimatedRotateTransform".
            Storyboard.SetTargetName(angleAnimation, "AnimatedRotateTransform");
            Storyboard.SetTargetProperty(angleAnimation, 
                new PropertyPath(RotateTransform.AngleProperty));

            // Create a DoubleAnimationUsingPath to move the
            // rectangle horizontally along the path by animating 
            // its TranslateTransform.
            DoubleAnimationUsingPath translateXAnimation =
                new DoubleAnimationUsingPath();
            translateXAnimation.PathGeometry = animationPath;
            translateXAnimation.Duration = TimeSpan.FromSeconds(5);

            // Set the Source property to X. This makes
            // the animation generate horizontal offset values from
            // the path information. 
            translateXAnimation.Source = PathAnimationSource.X;

            // Set the animation to target the X property
            // of the TranslateTransform named "AnimatedTranslateTransform".
            Storyboard.SetTargetName(translateXAnimation, "AnimatedTranslateTransform");
            Storyboard.SetTargetProperty(translateXAnimation,
                new PropertyPath(TranslateTransform.XProperty));

            // Create a DoubleAnimationUsingPath to move the
            // rectangle vertically along the path by animating 
            // its TranslateTransform.
            DoubleAnimationUsingPath translateYAnimation =
                new DoubleAnimationUsingPath();
            translateYAnimation.PathGeometry = animationPath;
            translateYAnimation.Duration = TimeSpan.FromSeconds(5);

            // Set the Source property to Y. This makes
            // the animation generate vertical offset values from
            // the path information. 
            translateYAnimation.Source = PathAnimationSource.Y;

            // Set the animation to target the Y property
            // of the TranslateTransform named "AnimatedTranslateTransform".
            Storyboard.SetTargetName(translateYAnimation, "AnimatedTranslateTransform");
            Storyboard.SetTargetProperty(translateYAnimation,
                new PropertyPath(TranslateTransform.YProperty)); 

            // Create a Storyboard to contain and apply the animations.
            Storyboard pathAnimationStoryboard = new Storyboard();
            pathAnimationStoryboard.RepeatBehavior = RepeatBehavior.Forever;
            pathAnimationStoryboard.AutoReverse = true;
            pathAnimationStoryboard.Children.Add(angleAnimation);
            pathAnimationStoryboard.Children.Add(translateXAnimation);
            pathAnimationStoryboard.Children.Add(translateYAnimation);

            // Start the animations when the rectangle is loaded.
            aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                // Start the storyboard.
                pathAnimationStoryboard.Begin(this);
            };

        }

    }

}

Otra manera de girar un objeto utilizando una trayectoria geométrica es utilizar un objeto MatrixAnimationUsingPath y establecer su propiedad DoesRotateWithTangent en true. Para obtener más información y un ejemplo, vea Cómo: Girar un objeto utilizando un trazado geométrico (animación en matriz).

Para obtener el ejemplo completo, vea Ejemplo Path Animation.

Vea también

Tareas

Ejemplo Path Animation

Conceptos

Información general sobre animaciones

Otros recursos

Temas "Cómo..." de animación de trazado