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Cómo: Animar un objeto a lo largo de una trayectoria (animación doble)

Actualización: noviembre 2007

En este ejemplo se muestra cómo usar la clase DoubleAnimationUsingPath para mover un objeto a lo largo de una trayectoria definida por un elemento PathGeometry.

Ejemplo

En el ejemplo siguiente se usan dos objetos DoubleAnimationUsingPath para mover un rectángulo a lo largo de un trazado geométrico:

<Page 
  xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation" 
  xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
  xmlns:PresentationOptions="https://schemas.microsoft.com/winfx/2006/xaml/presentation/options" 
  xmlns:mc="https://schemas.openxmlformats.org/markup-compatibility/2006"
  mc:Ignorable="PresentationOptions">
  <Page.Resources>

    <!-- This is the geometry creates the animation path. Because 
         this example uses it multiple times, it's declared as a resource and
         frozen to improve performance. -->
    <PathGeometry x:Key="AnimationPath"
      Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100"
      PresentationOptions:Freeze="True" />
  </Page.Resources>

  <Canvas Width="400" Height="400">

    <!-- The object to animate. -->
    <Rectangle   
      Width="30" Height="30" Fill="Blue">
      <Rectangle.RenderTransform>
        <TranslateTransform x:Name="AnimatedTranslateTransform"  />   
      </Rectangle.RenderTransform> 

      <Rectangle.Triggers>
        <EventTrigger RoutedEvent="Path.Loaded">
          <BeginStoryboard>
            <Storyboard RepeatBehavior="Forever">

              <!-- Animates the rectangle horizotally along the path. -->
              <DoubleAnimationUsingPath
                Storyboard.TargetName="AnimatedTranslateTransform"
                Storyboard.TargetProperty="X"
                PathGeometry="{StaticResource AnimationPath}"
                Source="X" 
                Duration="0:0:5"  />

              <!-- Animates the rectangle vertically along the path. -->
              <DoubleAnimationUsingPath
                Storyboard.TargetName="AnimatedTranslateTransform"
                Storyboard.TargetProperty="Y"
                PathGeometry="{StaticResource AnimationPath}"
                Source="Y" 
                Duration="0:0:5"  />
            </Storyboard>
          </BeginStoryboard>
        </EventTrigger>
      </Rectangle.Triggers>
    </Rectangle>
  </Canvas>
</Page>
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;


namespace SDKSample
{


    public class DoubleAnimationUsingPathExample : Page
    {

        public DoubleAnimationUsingPathExample()
        {

            // Create a NameScope for the page so that
            // we can use Storyboards.
            NameScope.SetNameScope(this, new NameScope());

            // Create a rectangle.
            Rectangle aRectangle = new Rectangle();
            aRectangle.Width = 30;
            aRectangle.Height = 30;
            aRectangle.Fill = Brushes.Blue;

            // Create a transform. This transform
            // will be used to move the rectangle.
            TranslateTransform animatedTranslateTransform = 
                new TranslateTransform();

            // Register the transform's name with the page
            // so that they it be targeted by a Storyboard.
            this.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform);    

            aRectangle.RenderTransform = animatedTranslateTransform;

            // Create a Canvas to contain the rectangle
            // and add it to the page.
            Canvas mainPanel = new Canvas();
            mainPanel.Width = 400;
            mainPanel.Height = 400;
            mainPanel.Children.Add(aRectangle);
            this.Content = mainPanel;

            // Create the animation path.
            PathGeometry animationPath = new PathGeometry();
            PathFigure pFigure = new PathFigure();
            pFigure.StartPoint = new Point(10, 100);
            PolyBezierSegment pBezierSegment = new PolyBezierSegment();
            pBezierSegment.Points.Add(new Point(35, 0));
            pBezierSegment.Points.Add(new Point(135, 0));
            pBezierSegment.Points.Add(new Point(160, 100));
            pBezierSegment.Points.Add(new Point(180, 190));
            pBezierSegment.Points.Add(new Point(285, 200));
            pBezierSegment.Points.Add(new Point(310, 100));
            pFigure.Segments.Add(pBezierSegment);
            animationPath.Figures.Add(pFigure);

            // Freeze the PathGeometry for performance benefits.
            animationPath.Freeze();

            // Create a DoubleAnimationUsingPath to move the
            // rectangle horizontally along the path by animating 
            // its TranslateTransform.
            DoubleAnimationUsingPath translateXAnimation =
                new DoubleAnimationUsingPath();
            translateXAnimation.PathGeometry = animationPath;
            translateXAnimation.Duration = TimeSpan.FromSeconds(5);

            // Set the Source property to X. This makes
            // the animation generate horizontal offset values from
            // the path information. 
            translateXAnimation.Source = PathAnimationSource.X;

            // Set the animation to target the X property
            // of the TranslateTransform named "AnimatedTranslateTransform".
            Storyboard.SetTargetName(translateXAnimation, "AnimatedTranslateTransform");
            Storyboard.SetTargetProperty(translateXAnimation,
                new PropertyPath(TranslateTransform.XProperty));

            // Create a DoubleAnimationUsingPath to move the
            // rectangle vertically along the path by animating 
            // its TranslateTransform.
            DoubleAnimationUsingPath translateYAnimation =
                new DoubleAnimationUsingPath();
            translateYAnimation.PathGeometry = animationPath;
            translateYAnimation.Duration = TimeSpan.FromSeconds(5);

            // Set the Source property to Y. This makes
            // the animation generate vertical offset values from
            // the path information. 
            translateYAnimation.Source = PathAnimationSource.Y;

            // Set the animation to target the Y property
            // of the TranslateTransform named "AnimatedTranslateTransform".
            Storyboard.SetTargetName(translateYAnimation, "AnimatedTranslateTransform");
            Storyboard.SetTargetProperty(translateYAnimation,
                new PropertyPath(TranslateTransform.YProperty)); 

            // Create a Storyboard to contain and apply the animations.
            Storyboard pathAnimationStoryboard = new Storyboard();
            pathAnimationStoryboard.RepeatBehavior = RepeatBehavior.Forever;
            pathAnimationStoryboard.Children.Add(translateXAnimation);
            pathAnimationStoryboard.Children.Add(translateYAnimation);

            // Start the animations when the rectangle is loaded.
            aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
            {
                // Start the storyboard.
                pathAnimationStoryboard.Begin(this);
            };

        }

    }

}

Para obtener el ejemplo completo, vea Ejemplo Path Animation.

Otra manera de mover un objeto mediante el uso de un trazado geométrico es usar un objeto MatrixAnimationUsingPath. Para obtener un ejemplo, consulte Cómo: Animar un objeto a lo largo de una trayectoria (animación de matriz).

Vea también

Tareas

Ejemplo Path Animation

Conceptos

Información general sobre animaciones

Otros recursos

Temas "Cómo..." de animación de trazado