Cómo: Especificar si una escala de tiempo se invierte automáticamente
Actualización: noviembre 2007
La propiedad AutoReverse de una escala de tiempo determina si ésta retrocede después de completar una iteración de avance. En el ejemplo siguiente se muestran varias animaciones con valores idénticos de duración y destino, pero con valores de AutoReverse diferentes. Para mostrar cómo se comporta la propiedad AutoReverse con valores de RepeatBehavior diferentes, algunas animaciones se configuran para que se repitan. La última animación muestra cómo funciona la propiedad AutoReverse en las escalas de tiempo anidadas.
Ejemplo
<!-- AutoReverseExample.xaml
This example shows how to use the AutoReverse property to make a timeline
play backwards at the end of each iteration.
Several rectangles are animated by DoubleAnimations with
identical durations and target values, but with different
AutoReverse and RepeatBehavior settings.-->
<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
WindowTitle="AutoReverse Example">
<StackPanel Margin="20">
<!-- Create some rectangles to animate. -->
<Rectangle Name="withoutAutoReverseRectangle"
Width="100" Height="20" Fill="Blue" />
<Rectangle Name="autoReverseRectangle"
Width="100" Height="20" Fill="Blue" />
<Rectangle Name="autoReverseRectangleWithRepeats"
Width="100" Height="20" Fill="Blue" />
<Rectangle Name="complexAutoReverseExample"
Width="100" Height="20" Fill="Blue" />
<!-- Use a button to restart the animations. -->
<Button Margin="30" Content="Start Animations">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<!-- Create an animation that does not automatically play in reverse.
This animation plays for a total of 2 seconds. -->
<DoubleAnimation
Storyboard.TargetName="withoutAutoReverseRectangle"
Storyboard.TargetProperty="Width"
Duration="0:0:2" From="100" To="400" AutoReverse="False" />
<!-- Create an animation that automatically reverses at the end of each iteration.
This animation plays for a total of 4 seconds. -->
<DoubleAnimation Storyboard.TargetName="autoReverseRectangle"
Storyboard.TargetProperty="Width"
Duration="0:0:2" From="100" To="400" AutoReverse="True" />
<!-- Create an animation that automatically reverses at the end of each iteration.
Set the animation to repeat twice. As a result, then animation plays forward,
the backward, then forward, and then backward again.
This animation plays for a total of 8 seconds. -->
<DoubleAnimation Storyboard.TargetName="autoReverseRectangleWithRepeats"
Storyboard.TargetProperty="Width"
Duration="0:0:2" From="100" To="400" AutoReverse="True" RepeatBehavior="2x" />
<!-- Set the parent timeline's AutoReverse property to True and set the animation's
RepeatBehavior to 2x. As a result, the animation plays forward twice and then
backwards twice.
This animation plays for a total of 8 seconds. -->
<ParallelTimeline AutoReverse="True">
<DoubleAnimation
Storyboard.TargetName="complexAutoReverseExample"
Storyboard.TargetProperty="Width"
Duration="0:0:2" From="100" To="400" RepeatBehavior="2x" />
</ParallelTimeline>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
</StackPanel>
</Page>