Compartir a través de


_U_STRINGorID Class

 

The new home for Visual Studio documentation is Visual Studio 2017 Documentation on docs.microsoft.com.

The latest version of this topic can be found at _U_STRINGorID Class.

This argument adapter class allows either resource names ( LPCTSTRs) or resource IDs ( UINTs) to be passed to a function without requiring the caller to convert the ID to a string using the MAKEINTRESOURCE macro.

Important

This class and its members cannot be used in applications that execute in the Windows Runtime.

Syntax

class _U_STRINGorID

Members

Public Constructors

Name Description
_U_STRINGorID::_U_STRINGorID The constructor.

Public Data Members

Name Description
_U_STRINGorID::m_lpstr The resource identifier.

Remarks

This class is designed for implementing wrappers to the Windows resource management API such as the FindResource, LoadIcon, and LoadMenu functions, which accept an LPCTSTR argument that may be either the name of a resource or its ID.

The class defines two constructor overloads: one accepts a LPCTSTR argument and the other accepts a UINT argument. The UINT argument is converted to a resource type compatible with Windows resource-management functions using the MAKEINTRESOURCE macro and the result stored in the class's single data member, m_lpstr. The argument to the LPCTSTR constructor is stored directly without conversion.

Requirements

Header: atlwin.h

_U_STRINGorID::m_lpstr

The class holds the value passed to either of its constructors as a public LPCTSTR data member.

LPCTSTR m_lpstr;

_U_STRINGorID::_U_STRINGorID

The UINT constructor converts its argument to a resource type compatible with Windows resource-management functions using the MAKEINTRESOURCE macro and the result is stored in the class's single data member, m_lpstr.

_U_STRINGorID(UINT nID);  
_U_STRINGorID(LPCTSTR lpString);

Parameters

nID
A resource ID.

lpString
A resource name.

Remarks

The argument to the LPCTSTR constructor is stored directly without conversion.

See Also

Class Overview