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PlayFab Services SDKs for Android

The following SDKs are available for game client development on Android. The right SDK depends mostly on your choice of game engine.

PlayFab SDK Description Learn More
C/C++ Newest SDK featuring a portable C interface and granting full control of memory and threading to the game developer. Intended for integration into high performance game engines. C/C++ Android Quickstart
Unreal An Unreal Engine marketplace plugin designed for use with either C++ or blueprint. Unreal SDK Overview
Unity Both an editor extension and stand-alone SDK for Unity3d Unity SDK Overview
Java A simple REST-like interface to access PlayFab from the Java runtime Java Overview
C# with Xamarin Our C# SDK is often used for service-to-service calls and can be used with Xamarin for mobile games. C# (using Xamarin)
Legacy C++ Our older cross-platform C++ SDK supports a simple REST-like interface with PlayFab across multiple platforms. XplatCpp Linux Quickstart