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PartyDestroyEndpointCompletedStateChange

Information specific to the DestroyEndpointCompleted type of state change.

Syntax

struct PartyDestroyEndpointCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyNetwork* network;  
    PartyLocalEndpoint* localEndpoint;  
    void* asyncIdentifier;  
}  

Members

result   PartyStateChangeResult

Indicates that the destroy endpoint operation Succeeded or provides the reason that it failed.

errorDetail   PartyError

A diagnostic value providing additional troubleshooting information regarding any potential error condition.

The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().

network   PartyNetwork*

The network used in the call associated with this state change.

localEndpoint   PartyLocalEndpoint*

The endpoint provided to the call associated with this state change.

asyncIdentifier   void*

The async identifier provided to the call associated with this state change.

Remarks

An associated PartyEndpointDestroyedStateChange will be generated before this state change is generated.

Requirements

Header: Party.h

See also

Party members
PartyNetwork::DestroyEndpoint