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PIXScopedEvent function

Creates a user-defined event for a timing capture of CPU activity, to be displayed in the Timing Capture feature of Performance Investigator for Xbox (PIX).

Syntax

void PIXScopedEvent(
         UINT64 color,
         _In_ PCSTR formatString,
         ...
)

Parameters

color   
Type: UINT64

The event color to use in the timeline chart. Specify a PIX_COLOR constant to use a pre-defined color, a PIX_COLOR_INDEX constant to use a color index, or a DWORD value in ARGB format to use a custom color. If an ARGB-formatted DWORD value is specified, the alpha channel for that value must be set to 0xff.

formatString   _In_
Type: PCWSTR

The name to use to describe the event, as a pointer to a null-terminated Unicode string. The string may specify zero or more optional string format placeholders, very similar to sprintf formatting. This method supports up to 16 placeholders.

Type: ...

If placeholders are specified in formatString, you must specify a corresponding number of values in this parameter. The types of the values specified in this parameter depend on the types identified by their corresponding placeholders.

Return value

Type: void

None.

Remarks

This function creates a user-defined event for a timing capture of CPU activity, to be displayed in the Timing Capture feature of PIX. Events created with PIXScopedEvent automatically end when the scope the API is called in is exited, thus making the matching of the event's start and its end automatic.

The PIXScopedEvent function saves the format string and format parameters instead of formatting the string at runtime. Formatting is then done when reading capture files in PIX. Use 8-byte aligned strings or, preferably, 16-byte aligned strings with PIXScopedEvent to get the best performance. To format a char\* or wchar_t\* as a pointer using the %p format specifier, cast the pointer to either a void\* or to any integral or floating point type when passing the pointer to PIXScopedEvent.

Calls to PIXScopedEvent are guaranteed at least 512 bytes of space to save the record data, which includes the full size and alignment of the format string and all variables. In general, PIX events are intended for short high-performance markers that align to your game's major components, systems, or content.

Requirements

Header: pix3.h

Library: pixevt.lib

Supported platforms: Xbox One family consoles and Xbox Series consoles

See also

PIXScopedEvent
PIX3
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