PIXBeginRetailEvent function
Starts a user-defined retail event.
Syntax
void PIXBeginRetailEvent(
void* context,
UINT64 color,
PCSTR formatString,
...
)
Parameters
context
Type: void*
Context for the event, accepts ID3D12GraphicsCommandList\*
, ID3D12GraphicsCommandList\*
and ID3D12XboxDmaCommandList\*
(Xbox only).
color
Type: UINT64
The event color to use in the system timing chart. Use PIX_COLOR to specify a color, PIX_COLOR_INDEX to specify a color index, or pass in a raw DWORD noting that the format is ARGB and the alpha channel value must be 0xff.
formatString _In_
Type: PCSTR
The name to use to describe the event, as a pointer to a null-terminated string. The string may specify zero or more optional string format placeholders, very similar to sprintf
formatting.
Type: ...
If placeholders are used in formatString, there must be a corresponding number of parameters whose types depend on the placeholders. This method supports up to a maximum of 16 format parameters.
Return value
Type: void
Remarks
With a debug or instrumented device, PIXBeginRetailEvent
behaves identically to PIXBeginEvent. For a retail device, the events will be included in HIX files for GPU hang debugging.
PIXBeginRetailEvent
and PIXEndRetailEvent
pairs can be nested to any depth.
Requirements
Header: pix3.h
Library: pixevt.lib Supported platforms: Xbox One family consoles and Xbox Series consoles
See also
PIXBeginRetailEvent(void*,UINT64, PCWSTR, ...)
PIXEndRetailEvent
pix3
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