Compartir a través de


XUserFindControllerForUserWithUiAsync

Shows a dialog that will prompt the user to turn on and identify which controller they want to use.

Syntax

HRESULT XUserFindControllerForUserWithUiAsync(  
         XUserHandle user,  
         XAsyncBlock* async  
)  

Parameters

user   _In_
Type: XUserHandle

The XUserHandle of the user for which to find a controller.

async   _In_
Type: XAsyncBlock*

An XAsyncBlock for polling for the call's status and retrieving call results.

Return value

Type: HRESULT

HRESULT success or error code. For a list of error codes, see Error Codes.

Remarks

On desktop, this function will not show UI.

To get the results of what controller the user has selected, there are a couple of choices.

  1. Call XUserFindControllerForUserWithUiResult. This will return the device ID of the now bound controller.
  2. Get the result from the XUserDeviceAssociationChangedCallback callback that will happen when the user has selected their new controller.

Requirements

Header: XUser.h

Library: xgameruntime.lib

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

XUser
Dealing with Controller Loss (NDA topic)Requiere autorización