XStoreAvailability
Describes the availability of a product.
Syntax
typedef struct XStoreAvailability {
const char* availabilityId;
XStorePrice price;
time_t endDate;
} XStoreAvailability
Members
availabilityId
Type: const char*
ID for the product/SKU combination.
price
Type: XStorePrice
The price of the product.
endDate
Type: time_t
Availability end date.
Remarks
Products in the Store are organized in a hierarchy of product, SKU, and availability objects. Products are represented by XStoreProduct objects. The SKUs for each product are represented by XStoreSku objects, and the availabilities for each SKU are represented by XStoreAvailability objects. XStoreAvailability is a member of the XStoreSku struct.
Requirements
Header: XStore.h (included in XGameRuntime.h)
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles