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XblMultiplayerSessionStringAttribute

An associative attribute that can be attached to a multiplayer session search handle when it is created. Attribute names be lower-case alphanumeric, and start with a letter.

Syntax

typedef struct XblMultiplayerSessionStringAttribute {  
    char name[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH];  
    char value[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH];  
} XblMultiplayerSessionStringAttribute  

Members

name
Type: char[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH]

Name of the attribute.

value
Type: char[XBL_MULTIPLAYER_SEARCH_HANDLE_MAX_FIELD_LENGTH]

Attribute value.

Requirements

Header: multiplayer_c.h

See also

multiplayer_c