XblMultiplayerConnectionIdChangedHandler
A callback method to be called when the multiplayer connection id changes.
Syntax
void XblMultiplayerConnectionIdChangedHandler(
void* context
)
Parameters
context _In_opt_
Type: void*
Caller context to be passed the handler.
Return value
Type: void
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.14x.GDK.C.lib