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GameInputMouseInfo

Describes the properties of a mouse.

Syntax

typedef struct GameInputMouseInfo {  
    GameInputMouseButtons supportedButtons;  
    uint32_t sampleRate;  
    uint32_t sensorDpi;  
    bool hasWheelX;  
    bool hasWheelY;  
} GameInputMouseInfo  

Members

supportedButtons
Type: GameInputMouseButtons

Buttons supported by the mouse.

sampleRate
Type: uint32_t

Number of times per second that mouse movement is sampled.

sensorDpi
Type: uint32_t

Granularity of mouse movement.

hasWheelX
Type: bool

Indicates whether the mouse has a scroll wheel for the x-axis.

hasWheelY
Type: bool

Indicates whether the mouse has a scroll wheel for the y-axis.

Remarks

This structure is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the IGameInputDevice::GetDeviceInfo method.

For more information, see GameInput devices.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Overview of GameInput
GameInput