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GameInputArcadeStickButtons

Enumerates inputs from an arcade stick.

Syntax

typedef enum GameInputArcadeStickButtons  
{  
    GameInputArcadeStickNone = 0x00000000,  
    GameInputArcadeStickMenu = 0x00000001,  
    GameInputArcadeStickView = 0x00000002,  
    GameInputArcadeStickUp = 0x00000004,  
    GameInputArcadeStickDown = 0x00000008,  
    GameInputArcadeStickLeft = 0x00000010,  
    GameInputArcadeStickRight = 0x00000020,  
    GameInputArcadeStickAction1 = 0x00000040,  
    GameInputArcadeStickAction2 = 0x00000080,  
    GameInputArcadeStickAction3 = 0x00000100,  
    GameInputArcadeStickAction4 = 0x00000200,  
    GameInputArcadeStickAction5 = 0x00000400,  
    GameInputArcadeStickAction6 = 0x00000800,  
    GameInputArcadeStickSpecial1 = 0x00001000,  
    GameInputArcadeStickSpecial2 = 0x00002000  
} GameInputArcadeStickButtons  

Constants

Constant Description
GameInputArcadeStickNone Neutral state of the arcade stick.
GameInputArcadeStickMenu Menu button pressed.
GameInputArcadeStickView View button pressed.
GameInputArcadeStickUp Up input from the arcade stick.
GameInputArcadeStickDown Down input from the arcade stick.
GameInputArcadeStickLeft Left input from the arcade stick.
GameInputArcadeStickRight Right input from the arcade stick.
GameInputArcadeStickAction1 Action button 1 pressed.
GameInputArcadeStickAction2 Action button 2 pressed.
GameInputArcadeStickAction3 Action button 3 pressed.
GameInputArcadeStickAction4 Action button 4 pressed.
GameInputArcadeStickAction5 Action button 5 pressed.
GameInputArcadeStickAction6 Action button 6 pressed.
GameInputArcadeStickSpecial1 Special button 1 pressed.
GameInputArcadeStickSpecial2 Special button 2 pressed.

Remarks

This enumeration is used in the GameInputArcadeStickState structure. You can combine values to read multiple buttons simultaneously.

For more information, see the Getting data from readings section of GameInput readings.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Overview of GameInput
GameInput