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Viewport3DVisual.BitmapEffectInput Propiedad

Definición

Precaución

Avoid using BitmapEffects as they have very poor performance characteristics. They will be deprecated in a future version. Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.

Precaución

BitmapEffects are deprecated and no longer function. Consider using Effects where appropriate instead.

Obtiene o establece el objeto BitmapEffectInput aplicado al objeto Viewport3DVisual.

public:
 property System::Windows::Media::Effects::BitmapEffectInput ^ BitmapEffectInput { System::Windows::Media::Effects::BitmapEffectInput ^ get(); void set(System::Windows::Media::Effects::BitmapEffectInput ^ value); };
[System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput BitmapEffectInput { get; set; }
[System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")]
public System.Windows.Media.Effects.BitmapEffectInput BitmapEffectInput { get; set; }
[<System.Obsolete("Avoid using BitmapEffects as they have very poor performance characteristics.  They will be deprecated in a future version.  Consider using the UIElement.Effect property and ShaderEffects where appropriate instead.")>]
member this.BitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
[<System.Obsolete("BitmapEffects are deprecated and no longer function.  Consider using Effects where appropriate instead.")>]
member this.BitmapEffectInput : System.Windows.Media.Effects.BitmapEffectInput with get, set
Public Property BitmapEffectInput As BitmapEffectInput

Valor de propiedad

BitmapEffectInput aplicado a Viewport3DVisual.

Atributos

Comentarios

BitmapEffectInput aplica el especificado BitmapEffect en la BitmapEffect propiedad a una región especificada del objeto visual.

Los efectos de mapa de bits se representan por software. Cualquier objeto que aplique un efecto también se representará en software. Los efectos de mapa de bits no se deben aplicar a objetos visuales o animaciones grandes, ya que esto puede degradar el rendimiento.

Se aplica a