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SCNLookAtConstraint.Target Propiedad

Definición

public virtual SceneKit.SCNNode Target { [Foundation.Export("target", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setTarget:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Target : SceneKit.SCNNode with get, set

Valor de propiedad

(Se incluye más documentación para este nodo)

Este valor puede ser null.

Atributos

Se aplica a