MDLTransformRotateYOp.GetNMatrix4d(Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Foundation.Export("double4x4AtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual OpenTK.NMatrix4d GetNMatrix4d (double atTime);
abstract member GetNMatrix4d : double -> OpenTK.NMatrix4d
override this.GetNMatrix4d : double -> OpenTK.NMatrix4d
Parameters
- atTime
- Double
Returns
Implements
- Attributes