UIPropertyEditorSnapshot Class
Definition
Important
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Implementation for IUIPropertyEditorSnapshot
[Newtonsoft.Json.JsonConverter(typeof(Microsoft.VisualStudio.ProjectSystem.Query.Framework.ProjectModelEntityJsonConverter), new System.Object[] { Mono.Cecil.CustomAttributeArgument })]
[System.Runtime.CompilerServices.Nullable(new System.Byte[] { 0, 1, 1 })]
public class UIPropertyEditorSnapshot : Microsoft.VisualStudio.ProjectSystem.Query.Framework.EntityValueWithId<Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot,Microsoft.VisualStudio.ProjectSystem.Query.Framework.UIPropertyEditorPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IEntityWithId<Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot>, Microsoft.VisualStudio.ProjectSystem.Query.IUIPropertyEditorSnapshot
[<Newtonsoft.Json.JsonConverter(typeof(Microsoft.VisualStudio.ProjectSystem.Query.Framework.ProjectModelEntityJsonConverter), new System.Object[] { Mono.Cecil.CustomAttributeArgument })>]
[<System.Runtime.CompilerServices.Nullable(new System.Byte[] { 0, 1, 1 })>]
type UIPropertyEditorSnapshot = class
inherit EntityValueWithId<IUIPropertyEditorSnapshot, UIPropertyEditorPropertiesAvailableStatus>
interface IUIPropertyEditorSnapshot
interface IEntityWithId<IUIPropertyEditorSnapshot>
interface IEntityWithId
interface IEntity
Public Class UIPropertyEditorSnapshot
Inherits EntityValueWithId(Of IUIPropertyEditorSnapshot, UIPropertyEditorPropertiesAvailableStatus)
Implements IEntityWithId(Of IUIPropertyEditorSnapshot), IUIPropertyEditorSnapshot
- Inheritance
-
UIPropertyEditorSnapshot
- Attributes
-
Newtonsoft.Json.JsonConverterAttribute NullableAttribute
- Implements
Constructors
UIPropertyEditorSnapshot(IEntityRuntimeModel, EntityIdentity, UIPropertyEditorPropertiesAvailableStatus) | |
UIPropertyEditorSnapshot(IEntityRuntimeModel, EntityIdentity) |
Properties
EntityRuntime | (Inherited from EntityValueBase) |
Id | (Inherited from EntityValueWithId) |
IsFrozen |
Gets whether the object is immutable. Once the entity values are initialized, it will be frozen and become immutable. (Inherited from EntityValueBase) |
Metadata | |
Name | |
PropertiesAvailableStatus | |
SelfQuery |
Gets a base query to query information under this entity. (Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>) |
Site |
Gets the site of the entity. (It is a part of infrastructure to attach additional collections to it. (Inherited from EntityValueBase) |
Methods
AsQueryable() | (Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>) |
ConvertChildrenCollection<TChildType>(IEnumerable<IEntityValue>) |
Converts a generic children collection to a specific collection. (Inherited from EntityValueBase) |
EnsureMutable() |
Check and throw, if the object is set to readonly. (Inherited from EntityValueBase) |
EnsurePropertyMarkedAsAvailable(IEntityProperty) |
Ensures the property is marked as available. (Inherited from EntityValueBase) |
Freeze() |
Freeze the entity value object, so it cannot be changed. (Inherited from EntityValueBase) |
GetEntityType() | |
GetPropertiesAvailableStatus(Boolean) | (Inherited from EntityValueWithId<TEntity,TPropertiesAvailableStatus>) |
ReadProperty(String, JsonReader) | (Inherited from EntityValueWithId) |
SetRelatedEntities(String, IEnumerable<IEntityValue>) | |
ToString() | (Inherited from EntityValueWithId) |
TryGetRelatedEntities(String, IEnumerable<IEntity>) |
Explicit Interface Implementations
IEntity.PropertiesAvailableStatus | (Inherited from EntityValueBase) |
IEntityValue.LimitAvailableProperties(IPropertiesAvailableStatus) | (Inherited from EntityValueBase) |
IEntityValue.SetRelatedEntities(String, IReadOnlyCollection<IEntityValue>) | (Inherited from EntityValueBase) |
IEntityValue.SetSite(IEntitySite) | (Inherited from EntityValueBase) |
IEntityValue.TryGetRelatedEntities(String, IEnumerable<IEntityValue>) | (Inherited from EntityValueBase) |
IEntityValueFromProvider.ProviderState | (Inherited from EntityValueBase) |
IFreezable.IsFrozen | (Inherited from EntityValueBase) |