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RuleResultPropertiesAvailableStatus Class

Definition

public class RuleResultPropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.RuleResultType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IRuleResultPropertiesAvailableStatus
type RuleResultPropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<RuleResultType>
    interface IRuleResultPropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class RuleResultPropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of RuleResultType)
Implements IEquatable(Of IPropertiesAvailableStatus), IRuleResultPropertiesAvailableStatus
Inheritance
Implements

Constructors

RuleResultPropertiesAvailableStatus()

Properties

AvailableProperties (Inherited from PropertiesAvailableStatus)
Count (Inherited from PropertiesAvailableStatus)
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)
Items
RuleName

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to