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ManagerSettings.Enabled Campo

Definición

Si la estabilización de WorldLocking está activa o omitida (si no está habilitada).

[UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")]
public bool Enabled;
[<UnityEngine.Tooltip("Whether the WorldLocking stabilization is active or bypassed (if not Enabled).")>]
val mutable Enabled : bool
Public Enabled As Boolean 

Valor de campo

Atributos
UnityEngine.TooltipAttribute

Se aplica a