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ManagerSettings.AutoSave Campo

Definición

Guarde periódicamente el estado WorldLocking en el disco.

[UnityEngine.Tooltip("Periodically save the WorldLocking state to disk.")]
public bool AutoSave;
[<UnityEngine.Tooltip("Periodically save the WorldLocking state to disk.")>]
val mutable AutoSave : bool
Public AutoSave As Boolean 

Valor de campo

Atributos
UnityEngine.TooltipAttribute

Se aplica a