Compartir a través de


ManagerSettings.AutoMerge Campo

Definición

Desencadene automáticamente una combinación de fragmentos siempre que el motor FrozenWorld indique que uno sería adecuado.

[UnityEngine.Tooltip("Automatically trigger a fragment merge whenever the FrozenWorld engine indicates that one would be appropriate.")]
public bool AutoMerge;
[<UnityEngine.Tooltip("Automatically trigger a fragment merge whenever the FrozenWorld engine indicates that one would be appropriate.")>]
val mutable AutoMerge : bool
Public AutoMerge As Boolean 

Valor de campo

Atributos
UnityEngine.TooltipAttribute

Se aplica a