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AnchorSettings.NullSubsystemInEditor Campo

Definición

Use el subsistema de delimitador Null al ejecutarse en Unity Editor.

[UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")]
public bool NullSubsystemInEditor;
[<UnityEngine.Tooltip("Switch to Null anchor subsystem when running in Unity Editor.")>]
val mutable NullSubsystemInEditor : bool
Public NullSubsystemInEditor As Boolean 

Valor de campo

Atributos
UnityEngine.TooltipAttribute

Se aplica a