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AnchorSettings.MinNewAnchorDistance Campo

Definición

Distancia mínima al delimitador más cercano actual antes de crear un nuevo delimitador.

[UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")]
public float MinNewAnchorDistance;
[<UnityEngine.Tooltip("The minimum distance to the current closest anchor before creating a new anchor.")>]
val mutable MinNewAnchorDistance : single
Public MinNewAnchorDistance As Single 

Valor de campo

Atributos
UnityEngine.TooltipAttribute

Comentarios

Un valor mayor dará como resultado una cobertura de delimitador menos densa.

Se aplica a