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ProximityEffectConfiguration.MediumScale Property

Definition

A Proximity-enabled object scales by this amount when a hand moves into the Medium Proximity range. Default is 1.0, original object size.

public:
 property float MediumScale { float get(); void set(float value); };
public float MediumScale { get; set; }
member this.MediumScale : single with get, set
Public Property MediumScale As Single

Property Value

Applies to