TestUtilities.ArbitraryParentPose Property
Definition
Important
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Pose to create MRTK playspace's parent transform at.
public:
static property UnityEngine::Pose ArbitraryParentPose { UnityEngine::Pose get(); void set(UnityEngine::Pose value); };
public static UnityEngine.Pose ArbitraryParentPose { get; set; }
static member ArbitraryParentPose : UnityEngine.Pose with get, set
Public Shared Property ArbitraryParentPose As Pose
Property Value
UnityEngine.Pose