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IMixedRealityHandJointHandler.OnHandJointsUpdated Method

Definition

public:
 void OnHandJointsUpdated(Microsoft::MixedReality::Toolkit::Input::InputEventData<System::Collections::Generic::IDictionary<Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^> ^ eventData);
public void OnHandJointsUpdated (Microsoft.MixedReality.Toolkit.Input.InputEventData<System.Collections.Generic.IDictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint,Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>> eventData);
abstract member OnHandJointsUpdated : Microsoft.MixedReality.Toolkit.Input.InputEventData<System.Collections.Generic.IDictionary<Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose>> -> unit
Public Sub OnHandJointsUpdated (eventData As InputEventData(Of IDictionary(Of TrackedHandJoint, MixedRealityPose)))

Parameters

Applies to